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92. The Prestige (#49)

Hosted by Andrew Quinn and Darren Mooney, and this week with special guest Phil Bagnall, The 250 is a (mostly) weekly trip through some of the best (and worst) movies ever made, as voted for by Internet Movie Database Users. New episodes are released every Saturday at 6pm GMT, with the occasional bonus episode thrown in.

This time, Christopher Nolan’s The Prestige.

On the cusp of the twentieth century, an obsession brews between two magicians. Alfred Borden and Robert Angier compete to surpass one another on the London stage; lives will be lost, illusions will be shattered, and reality itself might fray along the edges.

At time of recording, it was ranked the 49th best movie of all-time on the Internet Movie Database.

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Non-Review Review: American Animals

“To do this thing would take extraordinary effort,” observers Warren Lipka of his fiendish heist scheme in American Animals. “Not ordinary effort.”

Written and directed by Bart Layton, American Animals is a blend of documentary and dramatisation. It explores the true story of the effort by four young men to steal a collection of precious books from the Library of Transylvania, a scheme that went disastrously and spectacularly wrong. Adopting a style that recalls Bernie or a slightly more grounded I, Tonya, Layton slices interviews with the real-life criminals into a narrative reconstruction of the attempted crime. The results are intriguing, occasionally veering into an exploration of the malleability of memory and the limits of personal perspective.

Up to their old tricks.

At the same time, American Animals is very much engaged with a masculine middle-class malaise. A recurring motif of the film has various figures from around the four criminals pause to reflect upon the character of these young men. “They were good kids,” various talking heads assert over the course of the documentary, talking fondly about their childhoods and their schoolwork and their aspirations. The four young men at the heart of American Animals did not plan (and botch) a heist because they were bad kids or because they needed the money. They did not act out of desperation or anger.

Instead, American Animals suggests that the characters enacted this ambitious and absurd scheme out of a sense of boredom, out of a desire to escape the mundanity of their everyday lives, to do something “extraordinary” to transcend their so-called “ordinary” lives.

Model citizens.

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Non-Review Review: Teen Titans Go! to the Movies

Teen Titans Go! to the Movies is a delight from beginning to end.

The go-to description of Teen Titans Go! to the Movies is “a G-rated Deadpool”, which is both accurate in general and interesting in specifics. Although the two Deadpool films have become cultural shorthand for “self-aware superhero parodies”, that is not what they really are; at their best, they are affectionate eighties action movie homages with a superhero veneer and a sheen of ironic self-awareness. Ironically, Teen Titans Go! to the Movies is a much better example of an affectionate and a committed parody of superhero cinema.

Cycles of violence.

Teen Titans Go! to the Movies is nonsense, but it is gleeful and self-aware nonsense, dedicated to both celebrating and gently mocking both the conventions and the specifics of superhero blockbuster filmmaking. It is too much to describe Teen Titans Go! to the Movies as a deconstruction of either superheroics or the modern cinema based around these characters, but the film cleverly plays on the tropes, conventions and history of these characters to do something that is highly amusing and occasionally gut-busting.

Teen Titans Go! to the Movies is cheeky fun, and it would be hard for anybody with any affection for either animation or superheroes to watch it without a grin on their face.

Teen work, people.

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Non-Review Review: Ant Man and the Wasp

Marvel doesn’t get quite enough credit for its skill at scheduling.

Ant Man and the Wasp is an incredibly light film. Befitting its size-changing central characters, it might even be described as a very small film. In some ways, a distractingly small film. It doesn’t really have a central story so much as a collection of events and complications that occur as a variety of characters attempt to accomplish a number of varying small-scale objectives. It doesn’t really have a central villain so much as a collection of forces working in opposition to one another, locked in a handful of small-scale skirmishes over a variety of macguffins.

Ant Man’s reach exceeds his grasp…

None of this is a problem. Indeed, the relatively intimate stakes of Ant Man and the Wasp feel very welcome in this era of apocalyptic scale and epic urban devastation. At no point in Ant Man and the Wasp does a villain threaten an entire city, let alone the country or the planet or reality itself. That said, the disjointed and low-key nature of the film could easily be a problem under other circumstances; the central conflicts in Ant Man and the Wasp are never defined in any real detail, its characters never really grow, its outcome is never in any real doubt.

However, much like the original Ant Man worked very well as a contrasting counterpoint to the bombastic and bloated Avengers: Age of Ultron, Ant Man and the Wasp benefits as a refreshing change of pace from Avengers: Infinity War. The film seems almost tailor-made to serve as light relief following the epic stakes and universal devastation of the summer’s other Marvel Studios release. It’s debatable whether this serves to make Ant Man and the Wasp a better film on its own terms, but it does make it seem much stronger in contrast.

“We need some theme music!”
“Nah, just a nice sting.”

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Non-Review Review: The Equaliser 2

At one point in The Equaliser 2, Robert McCall is listening to a radio forecast of a storm front sweeping through the north east of the United States.

“It’s coming in slow,” the meteorologist explains. “It’s taking it’s time.” In theory, so is The Equaliser 2. The storm is itself a metaphor for both the film and its protagonist, a force of nature descending upon the characters with a slow and steady certainty. The Equaliser 2 is a film that is very consciously taking its time, the script structured in such a way as to prioritise mood and ambiance over plot and pacing. The Equaliser 2 is meant to seem a stately and poetic meditation on violence and the men who commit it. At least in theory.

Yeah, we don’t know why it isn’t called The Sequeliser either.

It is clear what writer Richard Wenk and director Antoine Fuqua are trying to do over the course of the film’s two-hour-and-nine-minute runtime, building a mounting sense of dread towards a cathartic release. However, there is something deadly unsatisfying in this. The Equaliser 2 is not nearly clever enough nor intricate enough to sustain that more relaxed pace. What should be profound is instead belaboured, what should be considered is instead clumsy. Plot threads are broached and disappear. The one that reach their conclusion arrive long after the audience.

The Equaliser 2 forsakes the grotty do-it-yourself brutality of its predecessor, aspiring towards something moving and insightful. Unfortunately, all of that gets lost in a haze. The storm passes overhead, and it seems unlikely that anybody would even notice.

A storm is coming.

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Non-Review Review: Mission – Impossible: Fallout

Mission: Impossible – Fallout has the best third act of any blockbuster in years.

To be fair, the first two acts are highly enjoyable on their own terms, with writer and director Christopher McQuarrie building and maintaining momentum across the film’s near-two-and-a-half hour runtime. As expected of the franchise, Fallout is peppered with memorable set pieces that push the plot along with an endearing commitment to in-camera action set-ups, impressive stunt choreography and ambitious imagination; skydiving through a thunderstorm, a brutal bathroom brawl, a daring mid-movie motorcade abduction, a three-dimensional topographical pursuit.

Snow escape.

While all of these elements work well, with the bathroom brawl in particular serving as a worth addition to the franchise’s set piece canon, the final act of Fallout is a masterclass in blockbuster film-making. It is a genuinely dizzying piece of spectacle, a soaring accomplishment that manages to ratchet up the suspense for the better part of forty minutes, making excellent use of an ensemble in close geographic proximity but in very different situations. McQuarrie skilfully understands the rhythm and the tempo of the scene, crosscutting beautifully between the various strands to sustain the tension.

Fallout is not the best film in the Mission: Impossible franchise; it isn’t quite the all-rounder that Mission: Impossible III was, and it lacks the gleefully demented sustained adrenaline rush of Mission: Impossible – Ghost Protocol. However, it is a testament to the remarkable and sustained quality of the franchise, and the best movie of the summer to this point.

Just dive right in…

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Non-Review Review: The Fast and the Furious

I’m rewatching The Fast and the Furious for a separate project, as solidarity with fellow film critic Jay Coyle for his “Cinema of Experience” project to look at the changing face of cinema in the twenty-first century. He’ll be writing up his account of how the experience of watching movies has changed in the past twenty-or-so years, but I found my rewatch of The Fast and the Furious interesting enough to write a longer-form review of it.

The Fast and the Furious is a curious piece of work, especially in the light of everything that followed.

From the opening scene through to the climactic setpiece, The Fast and the Furious is very much framed as an urban western, a tale of conflicted masculinity within an urban wasteland that might as well be lawless. Street racers serve as traffic cops at one point, blocking civilian cars from the predetermined race track without any interference from actual law enforcement. Towards the end, Dom Torreto seeks to evade the law by outrunning a train to a train crossing, one of the classic high-stakes western set pieces.

More than that, the introduction of Dom Torreto in The Fast and the Furious is very much meant to evoke the introduction of a western protagonist. He is first seen from obscured angles, glimpsed from behind and through a wire mesh. His presence is felt at a distance, an island of calm in a chaotic world. Torreto is introduced as an outlaw who seeks peace in a world that is constantly at war. This is perhaps a canny approach from a scripting and directorial perspective, acknowledging Vin Deisel’s strengths as a screen presence. Torreto’s first act is to break up a street fight outside the little restaurant stall operated by his sister.

Released in June 2001, The Fast and the Furious is one of the last action films of the nineties. It is a snapshot of a nation still paranoid about street gangs and boy racers, of urban decay and social collapse, of the apocalyptic notion that Los Angeles is the final frontier of the nation’s westward expansion. Explored in hindsight, these were perhaps more innocent times.

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Non-Review Review: Searching…

Searching… is an interesting fusion. It blends the innovative narrative style of Unfriended with the more convention cinematic language of thrillers like Kiss the Girls.

This cocktail is at once welcome and overdue. Unfriended was one of those rare genuinely innovative pieces of mainstream cinema; in form, if not necessarily in function. Unfriended built from a premise that was both incredibly simple and also formally daring, telling a fairly standard supernatural teenage revenge story entirely through a computer desktop. As with Searching…, all of Unfriended unfolded within a computer screen.

Windows ’95 into the soul…

In hindsight, it is surprising that it has taken other genres so long to embrace that formal experiment. Cinema has a long history of eagerly coopting the language and experiments of horror for more prestigious and high-brow fare. Consider, for example, how quickly other genres coopted the “found footage” revolution of the early twenty-first century for action movies, thrillers, comedies, and even monster movies and superhero films. (Then again, that embrace of the “found footage” aesthetic may have caught on for reasons beyond the success of The Blair Witch Project.)

Searching… takes the basic formal conceit of Unfriended and applies it to a more conventional genre film. The result is an abduction thriller told exclusively through screens, through video streams, search histories, web cameras and screenshots. It’s a provocative premise, effectively turning the bigger screen into a smaller one and changing the rules of how the audience processes the imagery in front of them. However, Searching… clearly aspires to bridge the gap between screens big and small.

She needs to screen her fans better.

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Non-Review Review: Skyscraper

Hollywood never really gives up on a genre that it loves, even when it might appear that the audience has moved on.

The perpetual reinvention of the western is one example, a genre that is constantly updated in terms of style and substance to reflect the times. The western has been reinvented and reimagined countless times over the past few decades, whether by combining it with other genres or by examining its underlying assumptions. The western survives in movies like The Hateful EightThe RevenantBone Tomahawk; films that are very clearly westerns even if audiences from the genre’s peak would struggle to recognise them.

Hanging on in there.

Disaster films are another example of Hollywood’s perpetual reinvention of a genre that has fallen out of style. While by no means as ubiquitous as they once were, disaster films still pop up from time to time. The attempts to update the disaster film often take the form of hybridisation, of tying the trappings of the genre into a more marketable template. In the nineties, Independence Day cleverly wed the disaster movie to an alien invasion narrative. More recently, Patriots’ Day tied the structure and rhythms of the disaster movie into a counter-terrorism epic.

Skyscraper hits upon what might be the ultimate genre fusion for the disaster movie template. At the very least, it feels like an inevitable hybrid in the modern cinematic climate. At its core, Skyscraper essentially asks… “what if a disaster movie, but also a superhero film?

The bed Rock of a stable marriage.

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Non-Review Review: The Secret of Marrowbone

The Secret of Marrowbone is an interesting premise, albeit one told in the clumsiest manner possible.

The basic story is sound. The film has all the trappings of a gothic eastern seaboard horror, even borrowing several of its cues from the work of Edgar Allan Poe. There is a secretive family living in a rundown house, with a dark secret involving betrayal and violence. The central family, with the delightfully gothic name of “Marrowbone” have journeyed from England to the United States in the hope of a clean break, a fresh start. “No more memories,” the characters repeatedly assure one another. However, this is a ghost story. What are ghost stories but stories about memory?

Putting their secrets to bed.

However, the execution is severely underwhelming. The Secret of Marrowbone is a film with an incredibly tonal dissonance. Writer and director Sergio G. Sánchez veers wildly from gothic Jungian horror to exaggerated fifties melodrama and back again, the whiplash heightened by Fernando Velázquez’s heavy-handed score and Xavi Giménez’s inconsitantly saturated cinematography. The Secret of Marrowbone is half a semi-competent horror movie and half an overwrought trashy soap opera, neither element meshing cleanly with the other.

The result is dizzying and disorienting, but probably not in the way that Sánchez intended.

All Jacked up with nowhere to go.

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