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Garth Ennis’ Run on Punisher MAX – Born (Review/Retrospective)

To celebrate St. Patrick’s Day, this month we’re going to take a look at Northern Irish writer Garth Ennis’ run on that iconic Marvel anti-hero, The Punisher. Check back every Friday and Wednesday for a review of a particular section.

There are comic book characters that are so closely tied to one particular writer that you pity anybody trying to write them. The X-Men have Chris Claremont (although I do love Grant Morrison’s New X-Men run), Daredevil has Frank Miller (although he also has Brian Michael Bendis and Ed Brubaker), Hulk has Peter David and (I firmly believe) Green Lantern has Geoff Johns. Somehow, through some fluke, occasionally comic book characters manage to stumble across a writer who fundamentally understands them. I’d argue that this is the benefit of having these characters survive in print – none of these runs were by the original authors. Anyway, to get to the point, the Punisher has Garth Ennis.

The last Castle...

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Geoff Johns’ Run on Booster Gold – 52 Pickup & Blue and Gold

I guess when you’re as popular as Geoff Johns you can pretty much pick your own projects. He’s pretty much the driving force at the company, having helmed two of the bigger more recent “event” crossovers (Infinite Crisis and Blackest Night) as well as managing the return of Hal Jordan to the pages of Green Lantern and Barry Allen to The Flash. He has always skilfully walked the line between a hardcore nerd who knows everything there is to know about DC’s incredibly complicated history and the source of some of the company’s most accessible output. His runs on the “big” name characters (such as Superman) are some of the easiest to read comic books currently published, however it’s clear he has a somewhat deeper level of knowledge and understanding of the way that the DC universe works, and is read to dive into the nooks and crannies of obscure characters and half-remembered trivia with the fervour of a pure geek. Booster Gold is perhaps the best example of this sort of work.

That logo is so money...

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Geoff Johns’ Run on Green Lantern – War of the Green Lanterns (Review)

I think that Geoff Johns deserves to take the majority of the credit for pushing the Green Lantern series forward as one of the mostly highly regarded properties in DC’s stable of intellectual property. That the Green Lantern continuity was allowed to remain almost entirely intact represents a huge vote of confidence in Johns as a creator, and the work that he has done. Still, War of the Green Lanterns can’t help but feel like a bit of a disappointment. An attempt to do a “mini-event” contained to the franchise (similar to the successful Sinestro Corps War), War of the Green Lanterns suffers because it doesn’t have the same thematic through-line as its predecessor, one that engaged the reader throughout the carnage and crossovers. That’s not to say War of the Green Lanterns doesn’t have any good ideas, but that it’s too jumbled and mixed up to be great.

Mogo doesn't socialise...

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Alan Moore’s Run on Swamp Thing – Saga of the Swamp Thing (Books #3-4) (Review/Retrospective)

This January, I’m going to take a look at some of DC’s biggest “events.” You can probably guess which event I’m leading into, but I don’t want to spoil it…

I have never read Swamp Thing before. This trip through these lovely (but sadly not oversized or filled with extras) hardcover editions of Alan Moore’s iconic run on the title has been my first encounter with the character. This is Moore’s longest tenure on a mainstream comic book, and the one which introduced him to the mainstream. What’s astounding here is not only how Moore manages to offer something which still stands up as something unique and challenging, but also offers a fairly exciting and well-written book on his own terms.

I have a burning desire to read more...

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Brad Meltzer’s Run on Justice League – The Lightning Saga (Review/Retrospective)

This January, I’m going to take a look at some of DC’s biggest “events.” This week I’ll be taking a look at Brad Meltzer’s impact on the DC universe. This is a crossover with Geoff Johns’ second run on Justice Society of America.

I can’t help but feel like having Brad Meltzer write this Justice League was a huge waste of what could have been a very impressive run. After all, Meltzer is a big novelist, and turning his attention to DC was a big deal at the time. More than that, though, it seemed like a move that could have pushed the Justice League very much to the fore. Imagine a team of DC’s most iconic properties, helmed by a respected and successful author, and sold outside of comic book stores. Imagine the trade paperback possibilities – I imagine there’s potential to get a Brad Meltzer Justice League book into the hands of somebody who has never read comic books before, and that’s got to be a win. Indeed, the book seems to acknowledge that by advertising a foreword by Patton Oswalt on the front page – it screams “mainstream! mainstream!” Unfortunately, though, it’s the only aspect of this crossover that does, leaving me with only a faint taste of what might have been. It’s not that it’s bad – it’s that it could have been so much better.

The whole trinity...

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Non-Review Review: Green Hornet

Green Hornet is an interesting film, if only because it’s hard to figure out the potential audience. It adopts a brutally cynical approach to the types of superhero films that have been released over the past few years, while remaining steeped in their trappings. It’s a comedy, but it doesn’t venture too far into slapstick or laugh-out-loud moments (though there are more than a couple). Instead, it seems to smirk its way through the movie, deconstructing the sort of plots, characters and dialogue that superhero films give us, but never completely tilting its hand. It’s hard to tell if this is a parody of a standard superhero film, or a straight-forward example of one – the movie fluctuates between the two extremes, but never really picks one and engages full throttle.

A bomb...

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Geoff Johns’ Run on The Flash – The Dastardly Death of the Rogues & The Road to Flashpoint (Review)

This January, I’m going to take a look at some of DC’s biggest “events.” I’ll be starting with the most recent one, Flashpoint, following a week full of Flash stories.

It’s hard not to look at Geoff Johns’ return to The Flash and wonder what might have been. After all, his original run solidified Johns as a talent to watch in the superhero field, fed into his iconic Green Lantern run and paved the way to his ascent up the DC food chain. And it’s quite clear that DC were putting a lot of energy into pushing The Flash as the next “breakout franchise”, clearly hoping that Johns could find an angle on the character and mythos that would push the book up the sales charts to match the Batman and Green Lantern franchises. That obviously didn’t happen, but it feels like a shame because it very nearly could have happened, had things gone a little differently.

Flash! A-ha! He saves every one of us!

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Flash: Rebirth (Review/Retrospective)

This January, I’m going to take a look at some of DC’s biggest “events.” I’ll be starting with the most recent one, Flashpoint, but – in the spirit of the character – we’re going to have a marathon run through Flash stories before we get there. Check back daily this week for more Flash-ified goodness…

From the outset, Flash: Rebirth was going to be an infinitely more complex endeavour for writer Geoff Johns than Green Lantern: Rebirth had been. Both miniseries aimed to firmly establish an older legacy character (in both cases, the iteration of the character active in the late fifties/early sixties) as the core of that particular franchise, replacing their replacements, as it were. However, Hal Jordan had been absent for about ten years, and had been hovering around the DC Universe in various guises during his absence from the role of Green Lantern. Barry Allen, on the other hand, had been gone twenty years and his appearances had been far scarcer. There had been a whole generation of fans (including the author of this miniseries) who grew up with Wally West as the Flash. Bringing Barry back was always going to be tricky, but here it becomes evident just how tricky.

A darker shade of red?

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Grant Morrison’s Seven Soldiers of Victory: Mister Miracle (Review/Retrospective)

December is “Grant Morrison month” here at the m0vie blog, as we take the month to consider and reflect on one of the most critically acclaimed (and polarising) authors working in the medium. We’ve got a special treat for you this week, which is “Seven Soldiers Week”, so check back each day for a review of one of the Seven Soldier miniseries that Morrison put together.

Morrison’s fascination with Jack Kirby creations continues. The author also reworked the Newsboy Legion and Klarion the Witch-Boy as part of Seven Soldiers, but Mister Miracle allows Morrison to play with perhaps the most iconic additions that Kirby made to the DC pantheon, dating back to his return from Marvel in the seventies, the New Gods. It goes without saying that this four-issue series actually serves as more of a lead-in to Final Crisis than an exploration of the Seven Soldiers mythology, but it’s still an absolutely fascinating look at some of Morrison’s big ideas.

No escape...

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Grant Morrison’s Seven Soldiers of Victory (Review/Retrospective)

December is “Grant Morrison month” here at the m0vie blog, as we take the month to consider and reflect on one of the most critically acclaimed (and polarising) authors working in the medium. We’ve got a special treat for you this week, which is “Seven Soldiers Week”, so check back each day for a review of one of the Seven Soldier miniseries that Morrison put together.

Seven Soldiers of Victory is perhaps the strangest comic book “event” that we’ve ever seen. It’s essentially two issues, with a series of seven four-issue miniseries unfolding between them. The idea is that the seven books each follow one of the eponymous seven members of the superhero team destined to save the world from an evil invasion. Of course, this is a Grant Morrison story, so there’s far more to it than that, but perhaps the most fascinating aspect of the crossover is that (with one exception) none of the seven members of the team actually meet each other.

Seven is a magic number...

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