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Star Trek: Deep Space Nine – Penumbra (Review)

Penumbra represents the beginning of the end, kicking off the epic ten-episode conclusion to Star Trek: Deep Space Nine.

To be fair, Deep Space Nine had already embraced serialised storytelling, whether in the seeding of gradually-building plotlines or its long-term character development. The show was most serialised in the audacious six-episode arc that opened the sixth season; A Time to Stand, Rocks and Shoals, Sons and Daughters, Behind the Lines, Favour the Bold and Sacrifice of Angels. In some ways, the ten-episode closing arc is ultimately an extension of that basic idea. However, it is also something more complex.

When the moon is in the seventh house in the Kendra Province…

In some ways, this last narrative experiment would be the boldest creative decision of the entire seven year run. The production team had strained a little bit in structuring and pacing those six linked episodes; Sons and Daughters was notably the runt of the litter, telling a relatively standalone story about Worf while essentially repeating Kira’s character arc from Rocks and Shoals in a much less effective manner. As such, trying to tie ten hours of television together into a single cohesive narrative was a bold move. Then again, Deep Space Nine had never been short of ambition.

It is tempting to treat this ten-episode run as a single story, and it kinda is; Netflix labels the forty-five minute episodes as “Part 1”, “Part 2”, “Part 3”, “Part 4”, “Part 5”, “Part 6”, “Part 7” and “Part 8.” However, the run can also be broken down into smaller chunks. ‘Til Death Do Us Part and Strange Bedfellows were originally titled Umbra and Eclipse, suggesting a three-parter. In contrast, TV Guide listed the first four episodes in the run as a four-parter. When It Rains… and Tacking Into the Wind are definitely a two-parter. Extreme Measures is practically standalone.

Build a final arc.

Admittedly, the storytelling falters in places, as the production team’s reach occasionally exceeds their grasp. Some of these issues are outside the control of the production team, such as the budgetary concerns that hinder Extreme Measures. Some of these issues are entirely within the control of the production team, such as the pacing of the subplot with Winn and Dukat that leads to the most transparent stalling tactic in When It Rains…. Individual story choices are occasionally misguided, such as the emphasis on the Breen or the Pah-Wraiths.

Nevertheless, these ten episodes hang together surprisingly well. There is a sense of purpose and momentum running through these episodes that strengthens even the weaker hours. More than that, this ten-part saga includes some of the strongest episodes in the entire franchise, with episodes like When It Rains… and Tacking Into the Wind feeling like the culmination of more than nine years of storytelling across two different series. Though individual elements of this sprawling epic might miss the mark, the whole is greater than the sum of its parts.

The Dukat is of Bajor…

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Trump Trek: How Star Trek: Voyager is Perfectly Trumpian Star Trek…

Star Trek has built up a fascinating pop culture mythology around itself. There is an interesting dissonance between that memory and the reality.

The fond memory of a thing is not the thing itself. It is a cliché to observe that the line “beam me up, Scotty” was never actually said on the original show, but many casual fans associate the phrase with the franchise. Even hardcore Star Trek fans tend to gloss over the historical record in favour of affectionate memory. Many fans remember the pointed anti-Vietnam rhetoric of A Taste of Armageddon, Errand of Mercy or The Trouble with Tribbles. Few remember the pro-Vietnam tone of Friday’s Child, The Apple or The Omega Glory.

There is a tendency to believe that Star Trek has always been progressive, that the franchise has always embraced tolerance and actively pursued diversity. However, the reality is often more complicated than that. This why certain sections of the fanbase seem to react in abject terror to concepts like “Trek Against Trump”, a campaign organised by Armin Shimerman to protest the racism and xenophobia espoused by the (then-) candidate Donald Trump. One would imagine that rejecting sexism, racism, white nationalism would be a no-brainer for fandom, but it was not.

Indeed, this reactionary strain of fandom has come up time and again in the context of Star Trek: Discovery. Certain vocal sections of the fan base have objected to the diversity of the primary cast, despite the fact that Star Trek: Deep Space Nine arguably had a much more diverse ensemble. The backlash has reached the point that the cast have had to actually give interviews that racism is a very bad thing and that the franchise is very much about tolerance and understanding. Similarly, the news that the series would be overtly political has rattled some cages in fandom.

In theory, these reactions should be shocking. The Star Trek franchise has carefully cultivated a reputation for liberalism and idealism. Indeed, the Federation is quite explicitly socialist, something hinted at in Star Trek IV: The Voyage Home and explicitly confirmed in Star Trek: First Contact. On a more fundamental level, the franchise is about people from different cultures and with different values coming together to work in common purpose. It seems reasonably fair to argue the franchise would disagree with concepts like “the Muslim Ban” or “the Transgender Service Ban.”

However, the truth is that there has always been a reactionary streak lurking within the franchise. And nowhere has that reactionary streak been stronger than in Star Trek: Voyager, bleeding over into the creation and first two seasons of Star Trek: Enterprise.

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Star Trek: Voyager – Think Tank (Review)

Think Tank is a fairly stock episode of Star Trek: Voyager, a fairly generic plot built around an intriguing premise and bolstered by a notable guest star.

Think Tank has an interesting idea at its core, bringing the ship and crew into conflict with the eponymous organisation. The so-called “think tank” are a collective of eccentric individuals who solve problems across the galaxy. Naturally, these aliens tend to exact a very high price for their problem-solving skills. There is a potentially compelling story to be told here, an interesting puzzle box of an episode about competing interests and lateral thinking. It helps that Korrus, the nominal spokesperson of the group, is played by a very against type Jason Alexander.

By George, I recognise that alien!

However, the problem with Think Tank is that the episode works very hard to undermine any of the unique aspects of the story being told. Think Tank should be a unique experiment, an episode unlike any other in the larger Star Trek canon. Instead, Voyager whittles the nugget of the idea down to another threat-of-the-week story in which Janeway is menaced by a pair of alien interests that will never appear again. The result is the germ of a clever idea buried beneath a very stock Star Trek plot.

To be fair, it is possible to skillfully employ this narrative framework to support an intriguing concept; Counterpoint and Latent Image are both bold stories that feature one-and-done appearances from new alien threats, in service of interesting and novel stories. However, Think Tank embraces the generic narrative built around its core idea, leading to a very indistinct installment. Think Tank lacks the willingness to think outside the box.

Of Kurros it is.

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Star Trek: Voyager – The Fight (Review)

“No, make them stop!”

The Fight is a disaster. To be fair, it’s not the worst episode of Star Trek: Voyager. It is not as overtly racist as second season offerings like Tattoo or Alliances, even if there is still something deeply uncomfortable about the way in which the show approaches Chakotay’s Native American heritage as a gateway to pseudo-mysticism. It is neither as xenophobic as Displaced nor as misogynist as Retrospect, although its approach to mental health is… questionable. Mostly, though, it is just a bad episode of television, not a spectacularly awful one.

Don’t worry. Jason Alexander will be here next week, if you can make it until then.

The problems with The Fight are somewhat typical of Voyager. It is an episode that decides to invent a new character trait in a regular character in order to justify the plot, revealing a lot of details about Chakotay that had never been suggested before and which will never be mentioned again. It is also overly reliant on techno-babble, with dialogue referencing nonsense like a “trimetric fracture” and a “paralateral rentrillic trajectory.” There is a pointless framing sequence designed to extend the runtime. There is nothing insightful about the characters or their world.

However, the biggest issue with The Fight is how it squanders a potentially compelling idea. Like Once Upon a Time before it, it is a great example of Voyager trying to write around a risk idea and effectively writing anything interesting out of the finished product.

Chaos and them.

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Star Trek: Deep Space Nine – Inter Arma Enim Silent Leges (Review)

Inter Arma Enim Silent Leges is a perfectly fitting penultimate episode of Star Trek: Deep Space Nine.

Sure, the production team had originally planned for Badda-Bing, Badda-Bang to take the audience into the sweeping ten-hour epic that would wrap up the series. That certainly would have been a satisfying deep breath before the plunge, one last story celebrating this ensemble in a low-stakes adventure that treats them like an extended family before everything hits the fan. Badda-Bing, Badda-Bang would have been immensely fulfilling in that context.

Tribunal.

However, Inter Arma Enim Silent Leges feels like a necessary episode before Deep Space Nine commits to its sprawling ten-episode-long finale. In particular, Inter Arma Enim Silent Leges is the only episode of the seventh season to devote any time or any energy to the question of what happens after the Dominion War. Deep Space Nine has been so tied up in this epic existential struggle that the production team have never really acknowledged what happens when the dust settles, beyond the rolling of the closing credits and the conclusion of the series.

Inter Arma Enim Silent Leges represents the first time that Deep Space Nine has dared to look beyond the immediate status quo, to acknowledge that life will undoubtedly continue in the Alpha Quadrant after the end of What You Leave Behind. In many ways, Deep Space Nine is notable for extending a sense of political realism and pragmatism to the mechanics of the larger Star Trek universe, and Inter Arma Enim Silent Leges feels like an organic extension of that, acknowledging that events ripple beyond that arbitrary boundaries that are conveniently labelled as “endings.”

I met a man who wasn’t there.

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Star Trek: Voyager – Course: Oblivion (Review)

Course: Oblivion is a fantastic piece of television, in large part because of how strange and surreal it feels. Like Distant Origin or Living Witness, it is an episode that demonstrates how effective Star Trek: Voyager can be, once it is willing to push itself beyond the template of familiar Star Trek storytelling. Course: Oblivion is a staggeringly weird piece of television, a bottle episode filmed with the primary cast on standing sets, but which only features the briefest of appearances from the regular characters.

More than that, Course: Oblivion effectively weaponises many of the long-standing weaknesses and clichés associated with the storytelling on Voyager. It is the very definition of a “reset” button episode, in that the events (and the ending) of the episode are both catastrophic in scale and utterly inconsequential in the larger scheme of things. In some ways, Course: Oblivion is the quintessential Voyager episode, distilling the destruction of Voyager and the death of Janeway into a tragedy with absolutely no repercussions.

‘Til death do us…

Voyager could often feel generic and disconnected, a show without a unique identity. In many ways, Course: Oblivion is very unique to Voyager in that it builds those core ideas into the very fabric of the episode, constructing an episode that reflects Voyager‘s identity by channeling its identity crisis. As with various other episodes of the fifth season, like Night and TimelessCourse: Oblivion builds a meta-text around the anxieties rippling through Voyager at this point in the run.

However, Course: Oblivion is more than just an effective illustration of Voyager‘s storytelling tropes and unique sensibility. Course: Oblivion is also an episode that taps into a lot of the anxieties bleeding through the zeitgeist at the turn of the millennium. Voyager was undoubtedly a television of its time, and tended to reflect the existential paranoia of the nineties. Course: Oblivion is an episode about what it means to grapple with a person’s own unreality, to wrestle with an existence where meaning no longer exists, and everything is illusory.

“… well, that was quicker than expected.”

Even beyond those themes that anchor Course: Oblivion is the cultural landscape of the late nineties, the episode ties back into broader Star Trek themes. One of the great strengths of the Star Trek franchise is the freedom to use a science-fiction template to explore big questions. Course: Oblivion is an episode about what it means to face death, in a manner very distinct from the way that television usually treats death. The death in Course: Oblivion is not meaningful or epic or heroic. The death in Course: Oblivion is inevitable decay, a murmur in an infinite void.

The result is one of the most striking and effective episodes that Voyager ever produced, and easily the most ambitious episode of the fifth season as a whole.

Face off.

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Star Trek: Deep Space Nine – Badda-Bing, Badda-Bang (Review)

Badda-Bing, Badda-Bang is nonsense, but it is fun nonsense.

It goes without saying that the plotting of Badda-Bing, Badda-Bang is ridiculous, even by the standards of the obligatory “holodeck goes crazy” episodes like The Big Goodbye or Our Man Bashir or Bride of Chaotica! The episode’s internal logic is strikingly weak, to the point that even the most sympathetic and understanding audience member has to acknowledge the sizable plot holes in the narrative. It is not that the plotting of Badda-Bing, Badda-Bang is lazy or clumsy, it is that the plotting is almost non-existent.

Sisko’s seven.

More than that, the seventh season has already had a much stronger “the crew hang out together and have fun in the holosuite” episode in Take Me Out to the Holosuite. More than that, Star Trek: Deep Space Nine is within a dozen episodes of the end of its seven-season run. There is a very valid argument to be made that Badda-Bing, Badda-Bang is a completely unnecessary indulgence at this late stage of the game and that the time invested in this episode could be more wisely invested in some other story thread or dangling plot.

But, yet. There is an incredible charm to Badda-Bing, Badda-Bang that comes from seeing this cast together and having fun for the last time.

“Well, I think we have a promo shot.”

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“Opening The X-Files” is Now Available on Amazon Kindle and Google Books!

Hi guys!

Just a quick update to let you know that my new book, Opening The X-Files: A Critical History of the Original Series, is now available as an eBook from Amazon and Google Books. Links available below.

There will also be a print book available, and that will be released in a few weeks. But if you absolutely, positively have to read it now, you can pick it up for your eReader of choice at that links below.

The book has been a labour of love. It is basically the distillation of all of my reviews of The X-Files into a singular linear narrative that charts the show from its origins and influences through to the release of I Want to Believe. It includes sidebars and tangents for particular creators of interest and for the various other tie-ins, spin-offs and other interesting thematic divergences.

(It does not include the revival series, but if it is popular enough, a second edition or follow-up could always be possible.)

It has been a fun project, and I am hugely indebted to those who offered their support along the way. The book was published by McFarland Books and comes with an introduction by actor and comedian Kumail Nanjiani. With a bit of luck, if this project goes well, I might attempt something similar in the near future.

If you need the book right now, here are the links to the places where you can purchase the eBook online:

 

You are willing to wait a little longer, you can order a hard copy of the book from many of the same places:

If you’d like to support the book, there are a number of things that you could do:

If you want a sample of what the book will cover, in a much more organised manner, there are some sneak peaks online:

If you’re still on the fence, here are come very nice things that some very nice people said about the book:

A welcome, and well-written addition to X-Files lore, by an author who knows his stuff.

John Kenneth Muir, author, The X-FilesFAQ

I get excited about watching the episodes, but I get just as excited about reading Darren afterward.

Kumail Nanjiani, actor, comedian and writer

The truth is in here! If The X-Files were a college class, Mooney’s book would be the essential text. It not only supplements, but greatly enhances one’s enjoyment of the groundbreaking series.

Rod Lott, FlickAttack.com

A massive thank you to everybody who has supported the book so far. If you have any questions, feel free to leave them in the comments and I’ll try to answer all of them.

Star Trek: Voyager – The Disease (Review)

One of the curses of Star Trek is the tendency to saddle the weakest and most ill-defined members of a given ensemble with a generic soul-destroyingly dull love story.

Deanna Troi has Haven, The Price and Man of the People. Geordi LaForge has Booby Trap and Galaxy’s Child. In the first few years of Star Trek: Deep Space Nine, both Bashir and Dax were subjected to such plots. Bashir had Melora, and Second Sight was originally developed with his character in mind. Dax got a similar story in Meridian. Chakotay has Unforgettable, and was shipped with both Janeway and Seven at various points in the run of Star Trek: Voyager. Even Mayweather’s subplot in Demons and Terra Prime was romantic in nature.

Kiss and Tal.

Of course, there are any number of compelling and interesting  romantic episodes built around characters over the history of the franchise. Kirk had The City on the Edge of Forever. Spock had All Our Yesterdays. Tuvok had Gravity. Even the more developed seventh season version of Bashir had Chrysalis. However, it frequently seems like the production team’s go-to plot for an underdeveloped regular character is a romance-of-the-week plotline, perhaps because it is a fairly standard story and because it can be applied to almost any type of character.

However, the problem with building these romantic storylines around undeveloped characters is that they lack any real hook. The audience implicitly understands that the romantic interest is unlikely to stick around, so the story has offer a compelling insight into the regular character. This is understandably difficult if the production team have chosen to tell this story with this character because they really cannot think of any other interesting story to tell. As a result, these episodes can feel like an exercise in boredom, in watching wheels turn.

“Dammit, Harry. I thought we had this conversation after Favourite Son.”

This is particularly true in episodes built around weaker (or more disinterested) members of the ensemble. In a romantic installment of an episodic show, the audience needs to invest in the love story very quickly. This puts a lot of pressure on a performer to sell the romantic attraction. On a weekly schedule, with two performers who may not know one another particularly well, this can be very difficult to accomplish. Robert Beltran is a relatively serviceable performer with the right material, but he would never make a convincing romantic lead.

The Disease is a romantic episode built around Harry Kim. While the script has its own very severe problems, the biggest issue is that Garrett Wang simply cannot sell the intense attraction that is necessary for the episode to work.

Colony ship collapse disorder.

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Star Trek: Voyager – Dark Frontier, Part II (Review)

Star Trek: Voyager has a morbid fascination with the Borg. Quite literally.

Time and time again, the series returns to the image of the Borg dead and dying. Blood Fever ends with the discovery of a Borg corpse. Unity features the extended autopsy of that corpse. In Scorpion, Part I, Kes is haunted by the image of a grotesque mound of Borg drones, torn apart and reassembled. In Unimatrix Zero, Part I, the Borg Queen tears the heads off her drones and mounts them on spikes. There is a very similar image in Dark Frontier, Part I, where Janeway wanders casually through the wreckage of a Borg ship.

Queen of minds.

Star Trek: The Next Generation worked hard to establish the Borg as a credible threat. If the Borg were associated with death, it was only because they delivered something akin to it. In The Neutral Zone, the Borg scooped an entire outpost off the surface of a planet. In Q Who?, Picard had to literally beg Q to save the Enterprise after the loss of eighteen crewmembers. In The Best of Both Worlds, Part I and The Best of Both Worlds, Part II, the Borg tore through the Federation like it was made of tissue paper. The trauma of that invasion informed Emissary.

In contrast, Voyager seems preoccupied with the destruction and desecration of the Borg Collective. This is an interesting creative choice on a number of levels. Most obviously, it severely undercuts the menace and threat posed by the Borg Collective. Janeway seems to travel through the Delta Quadrant leaving a trail of broken Borg bodies in her wake. It is hard to believe that the Borg are a big deal, when Janeway seems to decorate her ship with their remains. The Kazon, the Vidians and the Hirogen have all taken Voyager at some point. The Borg have never.

Green light for reassimilation.

Perhaps this fascination with Borg corpses and remains simply speaks to their visual aesthetic. With their pale skin and their lack of individual identity, the Borg have always evoked the walking dead; Star Trek: First Contact was essentially a zombie movie in deep space. However, perhaps this desecration of the Borg speaks to something buried deeper within the psyche of Voyager. The Borg are perhaps the most iconic aliens of the Berman era; they represent the moment that The Next Generation came into its own. Perhaps their decay mirrors that of the Berman era itself.

Dark Frontier, Part I and Dark Frontier, Part II represent something of a final frontier for the Borg Collective. While the Borg had been in decline for some time, Dark Frontier, Part I and Dark Frontier, Part II marked a point of no return. Regeneration is an underrated return to form for the iconic cyborgs, but it is too little and too late. Dark Frontier, Part I and Dark Frontier, Part II is effectively a funeral for the most iconic adversaries of the Berman era. However, they would remain shuffling lifeless for another two-and-a-half seasons.

Subject to change.

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