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New Escapist Column! On The Meaningless Conflict of the Third Season of “Star Trek: Picard”…

I am doing weekly reviews of Star Trek: Picard at The Escapist. They’ll be dropping every Thursday morning while the show is on, looking at the third season as the show progresses. This week, the season’s third episode.

There is a longstanding tradition within the Star Trek franchise of avoiding conflict between the primary characters, one rooted in Gene Roddenberry’s conception of Star Trek: The Next Generation. However, many of the franchise’s best stories have come from disregarding that basic rule, most notably a lot of Star Trek: Deep Space Nine. Seventeen Seconds is a frustrating piece of television because it demonstrates the appeal of Roddenberry’s rule, by generating sets of meaningless conflict between lead characters that have no depth and will inevitably be quickly erased and forgotten.

You can read the piece here, or click the picture below.

Star Trek: Deep Space Nine – Inter Arma Enim Silent Leges (Review)

Inter Arma Enim Silent Leges is a perfectly fitting penultimate episode of Star Trek: Deep Space Nine.

Sure, the production team had originally planned for Badda-Bing, Badda-Bang to take the audience into the sweeping ten-hour epic that would wrap up the series. That certainly would have been a satisfying deep breath before the plunge, one last story celebrating this ensemble in a low-stakes adventure that treats them like an extended family before everything hits the fan. Badda-Bing, Badda-Bang would have been immensely fulfilling in that context.

Tribunal.

However, Inter Arma Enim Silent Leges feels like a necessary episode before Deep Space Nine commits to its sprawling ten-episode-long finale. In particular, Inter Arma Enim Silent Leges is the only episode of the seventh season to devote any time or any energy to the question of what happens after the Dominion War. Deep Space Nine has been so tied up in this epic existential struggle that the production team have never really acknowledged what happens when the dust settles, beyond the rolling of the closing credits and the conclusion of the series.

Inter Arma Enim Silent Leges represents the first time that Deep Space Nine has dared to look beyond the immediate status quo, to acknowledge that life will undoubtedly continue in the Alpha Quadrant after the end of What You Leave Behind. In many ways, Deep Space Nine is notable for extending a sense of political realism and pragmatism to the mechanics of the larger Star Trek universe, and Inter Arma Enim Silent Leges feels like an organic extension of that, acknowledging that events ripple beyond that arbitrary boundaries that are conveniently labelled as “endings.”

I met a man who wasn’t there.

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Star Trek: Deep Space Nine – The Siege of AR-558 (Review)

The thing that Ira and I both wanted to do, was to make war as gritty as possible. You can make what somebody called the Gameboy wars, the Nintendo War, too clean and too cute. Nobody pays a price. You see ships blowing up, and that is kind of cool. But you don’t get the feeling of what a war is. Everybody said it was our Saving Private Ryan, but we’d come up with it before we were even aware of what they were doing on Saving Private Ryan. It really wasn’t that for us. It was really much more about Starfleet, and what those guys go through, and what it must be like in that time, and how to make that work on a gritty level. Rick Kolbe did a remarkable job directing it. Avery again did a marvelous performance in terms of being the captain in a very difficult situation, and making all of those difficult choices that you have to make under those circumstances.

– Hans Beimler, Cinefantastique

Siege the day.

The Siege of AR-558 is a masterful piece of Star Trek, and one of the finest episodes of Star Trek: Deep Space Nine.

In some ways, The Siege of AR-558 is an episode that has been necessary since the outbreak of the Dominion War at the end of Call to Arms. It is a story that had to be told at some point in the two-year stretch from A Time to Stand to What You Leave Behind. Had the writers and producers on Deep Space Nine opted not to tell a story like this within the framework of the Dominion War, they would have undermined the series as a whole and undercut a lot of the justifications for constructing an epic two-year war arc.

Mumy dearest.

It could reasonably be argued that The Siege of AR-558 is not unprecedented. In many ways, the episode is an extension of a narrative style that had been attempted at various points in the show’s recent history, the familiar “war is hell” story that drove episodes like The Ship, ... Nor the Battle to the Strong and Rocks and Shoals. It is very hard to look at the final three seasons of Deep Space Nine as a narrative glorifying warfare, the series often cynical about such violence.

At the same time, The Siege of AR-558 pushes that idea further than any earlier episode. The Siege of AR-558 is a story that unequivocally confirms that the Dominion War is a nightmarish and existential threat to the Federation with a profound moral and physical cost. While this idea has been reiterated repeatedly in stories like Far Beyond the Stars or In the Pale Moonlight, The Siege of AR-558 frames its argument in more visceral terms. It is an episode not about the abstract concept of war, but of its horrifying realities.

An explosive combination.

The Siege of AR-558 is not a morality play that operates at a remove from the violence. The Siege of AR-558 is not an episode in which war is reduced to a mathematical model. The Siege of AR-558 is not an episode in which important people sit around a table and engage in vigourous debate about plans of attack. Instead, The Siege of AR-558 is a story about the horrifying realities of combat, of the fear and dread felt by those on ground, of the seemingly pointless bloodshed that results from all of this politicking and scheming.

The Siege of AR-558 is a war story.

A shot in the dark.

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Star Trek: Deep Space Nine – Treachery, Faith and the Great River (Review)

Treachery, Faith and the Great River is a beautiful piece of Star Trek: Deep Space Nine.

It is a meditation on everything suggested by the title, recurring themes across the seven-season run of Deep Space Nine. Indeed, it is a reflection on how each of those three concepts all tie back to the same notion of belief. Treachery is what happens when belief is betrayed, faith is what happens when belief is held without validation, and the great river reflects a more generic belief in the balance and distribution of the wider universe. Treachery, Faith and the Great River is a story about belief and the various forms that it takes, and the rewards that it offers.

“And how can man die better than facing fearful odds, for the ashes of his fathers, and the temples of his Gods?”

In many ways, Treachery, Faith and the Great River marks a return to the sort of softer religious belief that defined the early seasons of Deep Space Nine. It is an episode that engages with the challenges of faith, rather than taking it at face value. It is no small irony that an episode as nuanced as Treachery, Faith and the Great River should be credited to the writers responsible for The Reckoning. In many ways, Treachery, Faith and the Great River asks what it means to truly believe in something, even knowing that this belief might never be rewarded.

Treachery, Faith and the Great River is a story about looking for the divine, and the answers that are offered in return.

Weyoun Six, Weyoun Seven…
All good clones go to heaven…

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Star Trek: Deep Space Nine – Season 6 (Review)

The sixth season of Star Trek: Deep Space Nine seems to brush up against the limits of what the show could do.

To be fair, Deep Space Nine spent most of its fourth and fifth seasons smashing through the arbitrary boundaries imposed upon what a Star Trek show could and could not do. Overseen by executive producer Ira Steven Behr, the writing staff very consciously and very vigourously pushed past the limitations imposed by the so-called “Roddenberry Box” and the style of television overseen by franchise leader Rick Berman. The storytelling became more complex, serialisation crept in, the music became more noticeable, conflict became more evident.

This all built to a climax in the second half of the fifth season, a series of interlinked stories that stretched from In Purgatory’s Shadow and By Inferno’s Light through to Call to Arms. Diplomatic tensions rose, character arcs became clear. Then, at the very end of the season, the unthinkable happened. The Federation went to war with the Dominion. More than that, the Federation started a war with Dominion. It was a bold creative choice, one that chipped away at so many of the assumptions underlying the utopian future of Star Trek.

The sixth season faces a number of serious problems. Most obviously, the fourth and fifth seasons had pushed so far that there was only so much ground left to cover. The sixth season explored that ground thoroughly. There is an argument to be made that the arc that opens with Call to Arms and continues through the first six episodes of the sixth season ranks as the single most ambitious stretch of the Rick Berman era. Episodes like Far Beyond the Stars, Inquisition and In the Pale Moonlight pushed the franchise well outside its comfort zone.

At the same time, there was a clear sense that the production team was butting up against the limits of the form, that they had pushed Deep Space Nine almost as far as it was possible to push a nineties Star Trek show, and so the season lacked the same sense of forward momentum as the fourth and fifth seasons had. Many creative decisions in the sixth season feel like the result of creative compromise, whether the sense that the writers had told all the big stories that they wanted to tell or because they had to bow in some way to the conventions of television storytelling.

The result is a frustrating season of television. The sixth season of Deep Space Nine features some of the best Star Trek episodes in the fifty-year history of the franchise. However, it also contains a lot of thwarted ambitions. For every barrier that the sixth season smashes through, it brushes up against another. It is a reminder of just how far Deep Space Nine had pushed the franchise during its run. In some ways, it felt like the sixth season of Deep Space Nine was not so much brushing up against the limits of Star Trek as against the limits of nineties television.

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Star Trek: Deep Space Nine – The Sound of Her Voice (Review)

The Sound of Her Voice is a very sweet and thoughtful little episode.

In many ways, it is the perfect penultimate episode of the sixth season of Star Trek: Deep Space Nine. It is a reminder of just how much the series has changed over the past few seasons, but also a demonstration of the things that make the show different from Star Trek: The Next Generation or Star Trek: Voyager. It is an episode that is anchored in the sort of careful character development and rich atmosphere that sets the series apart from the other Star Trek series. It is difficult to imagine this episode working as well with any other cast.

Absent friends.

However, The Sound of Her Voice is more than just a clever character-driven ensemble piece. It is a very reflective piece of television. Like Ronald D. Moore’s previous script for the sixth season, Valiant, his work on The Sound of Her Voice feels very introspective. Over the course of the episode, the characters find themselves in contact with a voice from the past. In a very direct way, The Sound of Her Voice puts the characters from Deep Space Nine in conversation with the franchise’s history.

There is a lot of maturity and consideration in The Sound of Her Voice, which feels appropriate as the sixth season draws to a close.

The window of opportunity is closing.

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Star Trek: Deep Space Nine – Far Beyond the Stars (Review)

I am black, I have spent time in a mental hospital, and much of my adult life, for both sexual and social reasons, has been passed on society’s margins. My attraction to them as subject matter for fiction, however, is not so much the desire to write autobiography, but the far more parochial desire to set matters straight where, if only one takes the evidence of the written word, all would seem confusion.

– Samuel Delany, The Straits of Messina

Keep dreaming.

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Star Trek: Deep Space Nine – Rocks and Shoals (Review)

The opening arc of the sixth season of Star Trek: Deep Space Nine is one of the most ambitious storytelling experiments in the history of Star Trek.

To be fair, it is not entirely unique. In some ways, it mirrors the storytelling arc that unfolded across Star Trek II: The Wrath of Khan, Star Trek III: The Search for Spock and Star Trek IV: The Voyage Home. Both Kirk and Sisko are separated from their home and from their first officer and from their iconic command, before eventually finding their way to reunite with both. Obviously, a three-film trilogy is distinct from a six-episode arc, even before talking about the tonal, thematic and plotting differences between those three iconic films.

The Jem'Hadar warship that fell to Earth...

The Jem’Hadar warship that fell to Earth…

More than that, the success of the this arc would embolden the production team. They would attempt an even more audacious experiment to close out the seventh season of the series. The sixth season opened with six interconnected stories following the Cardassian reoccupation Terok Nor, building to Sisko’s retaking of the station. The seventh season pushes that even further, with a much more tightly integrated ten-episode arc that attempts to tell a single cohesive story. It is an even bolder creative decision than this arc, committing more strongly to the premise.

Ronald D. Moore’s departure from Star Trek: Voyager early in its sixth season would turn these experiments in serialisation into an evolutionary dead end for the franchise. It would be four years before Rick Berman and Brannon Braga would attempt to a tell a story on that scale. Indeed, faced with declining ratings and the spectre of cancellation, Star Trek: Enterprise attempted what was (on the surface at least) the even more ambitious attempt at a season-long arc across the entirety of the third season.

Winner takes it war...

Between a rock and a hard place.

Still, the six-episode arc that opens the sixth season of Deep Space Nine remains an impressive moment in the history of the franchise. Indeed, contrasted with the sprawling ten-episode arc that closes the series or the season-long arc on Enterprise, it could reasonably be argued that this six-episode stretch does a stronger job of balancing the integrity of individual episodes with the demands of the larger arc. These six episodes are all very strongly connected to one another, with a clear sense of story and character progression, but they also retain their own identities within that.

Rocks and Shoals might be the best example of this, an episode that delicately balances its own storytelling with the needs of the arc as a whole. Rocks and Shoals is at once a great episode in its own right and an essential part of a much larger story.

Express elevator to hell.

Express elevator to hell.

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Star Trek: Deep Space Nine – A Time to Stand (Review)

And so Star Trek: Deep Space Nine has changed once again.

A Time to Stand represents a new beginning for Deep Space Nine, kicking off an ambitious six-episode arc that effectively sets up both the status quo and the tone for the final two years of the series. To be fair, this version of the show is very clearly the model to which the fourth and fifth seasons had been building. It is not quite a second (or third, or fourth) pilot in the style of The Search, Part I and The Search, Part II or The Way of the Warrior, but it is very clear that Deep Space Nine is entering a new stage of its evolution at the start of its penultimate sequence.

Touching reunion.

Touching reunion.

More than that, this opening six-episode arc very clearly serves to set up and establish themes and ideas that will play out across the series’ remaining episodes; Kira suggests she will support Odo’s decision to return home in Behind the Lines, Damar’s alcoholism and the shame it hides is introduced in Behind the Lines, Sisko talks about the house that he plans to build on Bajor in Favour the Bold, the Prophets promise that a price will be exacted from Sisko in Sacrifice of Angels.

Although the formal declaration of war came at the end of Call to Arms, the sixth season premiere truly ushers in the era of the Dominion War.

New frontier.

New frontier.

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Star Trek: Deep Space Nine – Call to Arms (Review)

The release of atomic energy has not created a new problem. It has merely made more urgent the necessity of solving an existing one. One could say that it has affected us quantitatively, not qualitatively. As long as there are sovereign nations possessing great power, war is inevitable. This does not mean that one can know when war will come but only that one is sure that it will come. This was true even before the atomic bomb was made. What has changed is the destructiveness of war.

– Albert Einstein, “Einstein on the Atomic Bomb”, The Atlantic, November 1945

Feels like coming home...

Feels like coming home…

Can war ever be justified? Can war ever be inevitable? Can war ever be necessary?

These are very tough ethical questions, particularly when posed in the abstract. In fact, the vast majority of policy decisions about warfare are rooted in living memory rather than philosophical certainty. It has been repeatedly suggested that Bill Clinton’s reluctance to intervene in Rwanda was a consequence of the spectacular failure in Somalia, and that his eventual intervention in Kosovo was an act of atonement for the moral lapse in Rwanda. This is to say nothing of how Obama’s policy on Syria is shaped by Bush’s actions in Iraq and Afghanistan.

Station keeping.

Station keeping.

The Star Trek universe is a utopia. It is a world where technology has eliminated poverty and hunger. The replicator, the holodeck, the transporter and warp drive are the building blocks of an idealistic future in which mankind seems to have found peace with itself. Dating back to Star Trek: The Motion Picture at the latest, Gene Roddenberry proposed that the franchise represented an idealised future for mankind. It was a world in which nobody ever wanted for anything, in which mankind were free to explore the universe.

This idealism is a cornerstone of the franchise. It is one of the most recognisable and universal aspects of Star Trek. This is a franchise that genuinely believes that mankind can be better than we are today. That is a large part of what makes the show so powerful, particularly in its original context. As the Doomsday Clock ticks closer and closer to midnight, Star Trek is a franchise that seems to argue that mankind has a future worth aspiring toward; a future beyond the end of the world or some corporate dystopia.

A farewell at arms.

A farewell at arms.

The franchise was never particularly interested in exploring how mankind reached that level of enlightenment. Star Trek: Enterprise was nominally a prequel series for the franchise, picking up in the wake of Star Trek: First Contact, but it opened after mankind had eliminated warfare and famine and nationalism. In some ways, the franchise could seem like a rather surreal experiment. If you imagined a world without warfare or without greed or without hunger, maybe people would get along? There is undoubtedly value on this, but it feels simplistic.

In contrast, Star Trek: Deep Space Nine dared to ask tough and uncomfortable question by challenging these assumptions. If these characters did not live in a perfect world, would they still aspire to betterment? If hunger and greed were still a part of everyday life, could mankind still work to improve themselves? If warfare is the inevitable outcome of statesmanship, then how do these twenty-fourth century people retain their values and ideals? These are legitimately tough questions for the franchise to ponder, but Deep Space Nine embraces them.

Terror on Terok Nor.

Terror on Terok Nor.

It is hard to overstate just how shocking Call to Arms was on broadcast. The actual plot mechanics are fairly standard Star Trek season finale stuff. The ominous and mounting sense of dread coursing through the episode evokes The Best of Both Worlds, Part I, the first season-ending cliffhanger from Star Trek: The Next Generation. The decision to have the recurring antagonists hijack the eponymous space station recalls Basics, Part I, the cliffhanger that Star Trek: Voyager broadcast at the end of the previous television season.

However, Call to Arms is more shocking for the one element of the episode that has been building since the first encounter with the Dominion in The Jem’Hadar. It is the beginning of the franchise’s first extended war story. This is bold new territory for the franchise, something that remains controversial to this day.

"The ball is in your court."

“The ball is in your court.”

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