• Following Us

  • Categories

  • Check out the Archives









  • Awards & Nominations

Non-Review Review: The Man From U.N.C.L.E.

The Man From U.N.C.L.E. has style and charm. It doesn’t have much more than that, but never underestimate how far style and charm can get you. Guy Ritchie has always had a nice a sense of movement, and The Man From U.N.C.L.E. always moves at a nice pace, even when it’s not entirely sure where it is going. A film so light that it threatens to get caught in the gust as it breezes by, it is also important never to overestimate how far style and charm can get you either.

Ride along...

Ride along…

Continue reading

Non-Review Review: Paper Towns

There is an irony at the heart of Paper Towns. In many ways, it is a typical teenage coming of age fantasy. Quentin is approaching the end of his high school life, which has been spent buried in books. One night, the girl next door sneaks into his bedroom and takes him on a whirlwind adventure through the Orlando nightlife. Reconnecting with the enigmatic Margo for the first time since childhood, old feelings are reignited; Quentin allows himself to feel excited and alive. However, the next morning, Margo is gone.

As Quentin begins a bizarre treasure hunt to track her down, he finds himself caught up in a dynamic adventure. Deciphering a series of clues that offer an indication of where Margo might have gone, Quentin discovers that there is more to life than his own narrow experiences to date. The pursuit of Margo allows Quentin to come out of his shell. “You’re cute when you’re confident,” Margo assures him at one point in the film. “Less so when you’re not.” Inevitably, Quentin learns that he has to venture outside of his shell and push past his comfort zone.

Dream girl...

Dream girl…

This is a classic teen movie trope, reinforcing the sense that key to adolescent (and even adult) fulfilment is comfort in your own skin. It’s a nice idea, because it is undoubtedly true. However, Paper Towns is not particularly convincing in its thesis statement. For a film about the need to be comfortable with your teenage self, Paper Towns tries very hard. There is a crispness and efficiency to Paper Towns that belies its big central idea, a sense that the film is urging its central character to try something it is not comfortable enough to do on its own terms.

The result is a film that is charming and witty on its own terms, but which occasionally feels just as illusory as any of the fictitious locales to which the title alludes.

Shopping for trouble...

Shopping for trouble…

Continue reading

Non-Review Review: Fantastic Four (2015)

The second scene of Fantastic Four opens on a shot of a red neon sign reading “Grimm”, panning down slowly to a scrapyard packed with exhausted husks of old vehicles that have long outlived their usefulness. If you were to reduce Josh Trank’s Fantastic Four down to a single shot, that would be it; the purest possible distillation of this hundred-minute effort to adapt Marvel’s (literal) first family to the silver screen. It is possible to make a good Fantastic Four film, even if the movies bearing the family’s name suggest otherwise; The Incredibles proved as much.

What is remarkable about Fantastic Four is just how thoroughly and meticulously the edges have been sanded down, replaced with a misshapen grey blob that wants to be X-Men or The Avengers, or anything but what it is. All the moving parts of the film are compelling on their own merits. This is the first studio effort from Josh Trank. It is a vehicle for Miles Teller. It has a soundtrack from Philip Glass (and Marco Beltrami). It features Victor Von Doom in an era when studios have demonstrated they are not afraid of comic book tropes and absurdities.

Fantastic finish?

Fantastic finish?

Fantastic Four effortlessly squanders just about all that good will in a ruthlessly efficient manner, a demonstration of how brutal a bad script and a cynical edit can be. Trank only fleetingly shines through, commandeering the film for about ten minutes in the middle. Miles Teller is reduced to an exposition machine. Any unique identifiers on the Philip Glass soundtrack are pared down for generic superhero movie bombast. The film is so concerned that the audience won’t take a character named Doctor Doom seriously that he’s barely in the film.

The most interesting aspect of Fantastic Four is the recurring sense that the characters themselves openly resent the direction that the project took. Sadly, even Reed Richards cannot stretch far enough to bend the film back into shape.

Clobbering time...

Clobbering time…

Continue reading

Non-Review Review: Pixels

Pixels has a fun concept.

The idea of video game characters invading the world is a delightfully gonzo piece of pop culture nostalgia. It is easy to see why Sony picked up the option for Patrick Jean’s 2010 short film, even if the concept was not new. Neither version of Pixels can quite measure up to Raiders of the Lost Arcade, the short that aired as part of Anthology of Interest II during the third season of Futurama. That ten minute short story captured the sheer unadulterated joy of a world under siege from its juvenile obsessions.

You are my sunshine...

You are my sunshine…

There are a lot of problems with Pixels. The most obvious is that it seems completely disinterested in its core concept as anything other than a vehicle for Adam Sandler. There is a lot of CGI and a number of recognisable pop culture references, but Pixels plays just like any other Happy Madison vehicle. It is an excuse to pair Adam Sandler up with a beautiful actress and pay for trips for friends and acquaintances around the world while making jokes that were tired when most of the audience was making them in the playground.

Pixels never embraces the goofy joy of an invasion of eighties video games, instead wallowing in the presence of washed up nineties hackery.

All the President's... People.

All the President’s… People.

Continue reading

Non-Review Review: Mission: Impossible – Rogue Nation

Mission: Impossible: Rogue Nation moves like the clappers.

The movie speeds along through a selection of impressive stunt work and setpieces, constantly ramping up the tension and raising the stakes. The threat is constantly larger, the game ever more deadly. The film escalates and escalates, to the point where foreign heads of state are nothing more than pieces on a chessboard, fodder for impressive action sequences and swift double-crosses. In a way, this is the approach that made Mission: Impossible III and Mission: Impossible: Ghost Protocol taken to its logical conclusion. Momentum is key.

Cruising...

Cruising…

However, there are points where it feels like Mission: Impossible: Rogue Nation hits the limit of this approach – that it serves as a control case to demonstrate just how far you can push this sort of suped up storytelling without breaking the emotional tethers that hold all this together. There are several major emotional beats in Mission: Impossible: Rogue Nation that simply don’t land because the film has never eased its foot off the gas long enough to develop any of its characters beyond familiar archetypes.

This is perhaps the biggest problem with the film, but writer and director Christopher McQuarrie is shrewd enough that he never lets it get entirely out of hand. If the movie’s biggest emotional moments never have the necessary punch, that is not enough to sink the film; there is always another big action setpiece or another reversal or another tense thrill ride waiting after this underwhelming character beat. Mission: Impossible: Rogue Nation might move so fast that it seldom has room for its characters, but it also moves so fast that this is seldom a fatal flaw.

Winging it...

Winging it…

Continue reading

Non-Review Review: Inside Out

Inside Out represents a glorious return to form for Pixar.

After several years of sequels and middling films, Inside Out feels like a breath of fresh air. Films like Cars 2 and Monsters University were very much safe bets for the company, a way to leverage return from existing (and well-loved) properties. Inside Out is something altogether stranger and more high-concept. It feels like the studio is getting back in touch with its original aesthetic. It is a concept that initially seems quite complex and esoteric, but quickly reveals itself to be a simple emotional fairytale.

Memories are made of this...

Memories are made of this…

Wall-E might have been a half-silent science-fiction film, but it was also a very effective love story. Up might have been a wacky adventure about a flying house, but it was also an insightful meditation on grief and loss. Finding Nemo was populated with colourful fish, but it was also about the experience of watching a child venture into the world. Pixar established and developed a reputation as a studio that could produce films that were accessible and exciting to children, but also packed a more weighty and substantial punch for the parents in the audience.

Inside Out is perhaps the most high of Pixar’s concepts, but it ultimately boils down a very organic and instinctive story meditating on the studio’s core themes of emotional development and family metaphors.

An emotional journey...

An emotional journey…

Continue reading

Non-Review Review: Ted 2

Ted 2 is a Seth McFarlane movie that ends with an extended sequence set at New York Comic Con, that hub of nerd culture populated by people dressed like any number of iconic pop culture characters.

As such, it seems perfectly reasonable to describe Ted 2 as the quintessential McFarlane movie, for better or for worse.

Unbearable?

Unbearable?

Continue reading

Non-Review Review: Ant Man

Ant Man was always going to be a tough one to crack.

There are obvious reasons. Some of them involve the unique production history of the film, which arguably serves as an example of the downside of the tight managerial style operated by Disney and Marvel. Some of them are more fundamental, tied into the legacy and impact of the source material that make adapting Hank Pym and Janet Van Dyne to screen a particularly dicey proposal for a family-friendly blockbuster movie studio. There’s a lot of pressure on the film, and a lot that could go wrong.

"You couldn't have called him 'Giant Man'?"

“You couldn’t have called him ‘Giant Man’?”

As such, director Peyton Reed does a pretty good job bringing the character to screen. Adam McKay and Paul Rudd adapted the original story written by Edgar Wright and Joe Cornish, providing a movie that sits more comfortably within the framework of the ever-expanding shared universe. Ant Man is a little clumsy in places, suffering from some of the stock weaknesses of the Marvel film franchises, but it is also clever and fun. All involved shrewdly play to the Marvel house style, offering a light run around populated by likable characters with clear-cut conflicts.

However, Ant Man‘s real strengths become obvious when the film deviates (even slightly) from the standard formula. After seven years of watching superhero films grow bigger and bigger, it’s nice to have a smaller story.

"One size fits all, eh?"

“One size fits all, eh?”

Continue reading

Non-Review Review: Magic Mike XXL

Well, if you’re going to do a sequel, it’s not a bad bet to go bigger.

Magic Mike XXL is a film that knows exactly what its audience wants, making a point to emphasise that this same attribute is what makes the “male entertainers” at the heart of the film so special. At one point, young heart throb Ken serenades his audience with a D’Angelo’s Untitled (How Does It Feel?), perfectly setting for the tone. Magic Mike XXL knows what its viewers are demanding, and dedicates itself to shamelessly satisfying their needs. The audience wants more, and they get more.

The problem with Magic Mike XXL is that it goes just a little bit too big. Bigger is not always better, as “male entertainer” (“Big”) Dick Richie discovers, spending the entire movie searching for the metaphorical “glass slipper.” The original Magic Mike ran a little bit too long at ten minutes short of two hours. Magic Mike XXL extends that runtime by twenty minutes. The result is a film that feels rather bloated. The pacing could be tighter. Some trimming and cutting might have served the film well.

Nevertheless, Magic Mike XXL maintains a lot of the charm and positive energy that made the original such a surprise hit. There is nothing wrong with trying to please your audience, even if there is such a thing as too much teasing.

Is the magic back?

Is the magic back?

Continue reading

Non-Review Review: The X-Files – Fight the Future

The X-Files: Fight the Future is often described as the mythology episode that somehow got released into theatres. In her review, Joyce Millman teased that Fight the Future was little more than “a two-hour episode of the show, except with better production values and a nicer wardrobe for Scully.” It is a fair point. It is not too hard to imagine a slightly cheaper version of Fight the Future split into two parts and replacing The End and The Beginning as the two-parter bridging the fifth and sixth seasons of the show.

Certainly, Fight the Future retains the late-stage mythology’s reluctance to provide any real sense of closure to the long-running plot about alien invasion and colonisation. Writers Chris Carter and Frank Spotnitz increase the stakes by using some of that sweet blockbuster money to pay for a gestating alien fetus, but what do Mulder and Scully actually accomplish? What would a viewer jumping from The End to The Beginning miss, except for the fact that the Well-Manicured Man has left the mortal plane to visit that great Somerset estate in the sky?

What you've all been waiting for, admit it...

What you’ve all been waiting for, admit it…

The answer is nothing, but that is not the point. As much as Fight the Future enjoys playing with the trappings of the mythology (black oil! bees! tanker trucks! space ships! Oklahoma City!), the film is only interested in the idea of alien colonisation as a vehicle to explore the show’s central relationship. Carter and Spotnitz have shrewdly realised that Fight the Future will have the largest possible audience for the show, and has decided to give the general public what they want.

As a two-hour mythology episode, Fight the Future leaves a lot to be desired. As a two-hour Mulder and Scully ship tease, it is right on the money.

Buried secrets...

Buried secrets…

Continue reading