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Star Trek: Deep Space Nine – The Ascent (Review)

Discussions of Star Trek: Deep Space Nine tend to focus on the big sweeping events and the epic scope.

It is easy to see why this is the case. Over the course of the show, alliances break and empires fall. Characters are elevated from the lowest rungs of the social ladder to command over entire planets. Whereas Star Trek: The Next Generation worked hard to flesh out alien cultures like the Romulans and the Klingons, it never committed to the kinds of sweeping long-form narratives that unfolded across the run of its younger sibling. The fall (and rise and fall again) of Cardassia, the broken and mended peace with the Klingons, the Dominion War.

"And to round out the thirtieth anniversary, we're going to climb the Paramount logo."

“And to round out the thirtieth anniversary, we’re going to climb the Paramount logo.”

Deep Space Nine deserves (and receives) a great deal of credit for telling these stories. Indeed, the franchise would not make another attempt at storytelling on this scale until the final two seasons of Star Trek: Enterprise. However, focusing on the bigger picture tends to gloss over the other strengths of Deep Space Nine. As much as the show crafts epic long-running stories of betrayal and redemption that span seasons of broadcast television, it interspaces these epic beats with lots of smaller character moments.

The Ascent is a wonderful example of this. The fifth season of Deep Space Nine is one of the most sweeping and epic seasons in the history of the franchise, but it still finds time for the smaller beats. The Ascent is essentially a set of low key character studies, playing to the strengths of both the cast and the characters.

An uphill struggle.

An uphill struggle.

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Star Trek: Deep Space Nine – Things Past (Review)

At a time when Star Trek: Voyager was working very hard to disentangle itself from its own past, Star Trek: Deep Space Nine committed to exploring its own.

Things Past hits on one the big recurring themes of the series in general and fifth season in particular. Deep Space Nine has always been a show about memory and history, the relationship between past, present and future that is seldom as clear-cut as one might like it to be. Across the show’s run, characters are constantly exploring and re-evaluating their own histories. This has always been the case, dating back to Sisko working through his trauma with the Prophets in Emissary, Kira facing her past in Past Prologue and Odo doing the same in A Man Alone.

"You know, my subconscious can be pretty heavy handed."

“You know, my subconscious can be pretty heavy handed.”

At this point, Deep Space Nine has been on the air for over four years. Many other shows would already have moved on from their foundational premises. Voyager has already completely forgotten what it originally promised, and it is less than half way through its third season. However, the fifth season finds Deep Space Nine engaging repeatedly and enthusiastically with a history that stems back to before the events of the first episode. The characters on Deep Space Nine are shaped and informed by events that occurred long before fate or chance brought them together.

Some of these episodes work better than others, but the fifth season is still fascinated with the characters’ lives long before the series began. Let He Who Is Without Sin… attempted to build a story like this around Worf, playing almost as a parody of this kind of storytelling. Doctor Bashir, I Presume walks a very fine line between when it comes to exploring Bashir’s secret history. Empok Nor returns to the question of whether O’Brien is an engineer or a soldier in a much pulpier and trashier vein than earlier episodes like Hippocratic Oath.

The hole in things...

The hole in things…

Unsurprisingly, the best examples of these sorts of stories tend to focus on the characters who were actually around Terok Nor during the Occupation. The Darkness and the Light and Ties of Blood and Water, the two episodes focusing on Kira, are among the strongest of the season. They also have some pretty great titles, although neither is quite Wrongs Darker Than Death or Night. However, it is Things Past that marks the fifth season’s first trip back to the Cardassian Occupation, telling the story from Odo’s perspective.

It is an episode that really pushes Odo, to the point where it seems like the changeling might snap. “Nobody ever had to teach me the justice trick,” Odo monologued in Necessary Evil, way back in the second season. “That’s something I’ve always known.” Over the course of Things Past, Odo must eventually admit that this is not the case.

Barriers to entry.

Barriers to entry.

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Star Trek: Deep Space Nine – Apocalypse Rising (Review)

Apocalypse Rising stands quite apart from the other Star Trek: Deep Space Nine season premieres.

Most obviously, it the only single-part season premiere across the entire seven seasons of Deep Space Nine. Emissary and Way of the Warrior were two-hour television movies. The Homecoming fed into the franchise’s first official three-part story. The Search, Part I and The Search, Part II were obviously a two-part episode, while Image in the Sand and Shadows and Symbols provided a two-part introduction to the seventh season. A Time to Stand segued directly into Rocks and Shoals while also setting up a six-episode arc.

The times, they are a-changeling...

The times, they are a-changeling…

This is not to suggest that Apocalypse Rising is a more typical Star Trek season premiere. It is not a continuation of Broken Link in the same way that The Best of Both Worlds, Part II is a direct continuation of The Best of Both Worlds, Part I or that Basics, Part II is a direct follow-on from Basics, Part I. While Apocalypse Rising does resolve a cliffhanger left dangling by Broken Link, that cliffhanger was only really set up in the final two minutes of the episode. Indeed, the cliffhanger dangling from Broken Link recalls the endings of The Jem’Hadar or The Adversary.

Apocalypse Rising is also notable for being the first season premiere that is not positioned as a jumping on point, that is not intended to either expand the scope of the show or recruit new viewers. One of the luxuries of avoiding the traditional cliffhanger structures to bridge seasons was the freedom to begin each season with a relatively clean slate and introduce new elements. The Search, Part I and The Search, Part II introduced the Defiant and retooled the show to focus on the Dominion. The Way of the Warrior brought Worf over and shifted emphasis to the Klingons.

Klingon to the status quo...

Klingon to the status quo

While Apocalypse Rising does represent a slight shift in the tone of the show, it is not a radical new departure. More than that, it leans rather heavily on the show’s established mythology and in some ways indicates a desire to get the show back on track following an extended detour into war with the Klingons during the fourth season. Apocalypse Rising confirms what was made clear during the fourth season of the show, that Deep Space Nine has eventually evolved into its final form. Apocalypse Rising is a show so comfortable with itself that there’s no need to reinvent.

Although a little cramped and rushed in places, Apocalypse Rising represents a strong start to a stellar season. It is an efficient and effective piece of television, one that demonstrates the clarity of focus driving the season that will follow.

Drinking games...

Drinking games…

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Star Trek: Deep Space Nine – Broken Link (Review)

This February and March (and a little bit of April), we’re taking a look at the 1995 to 1996 season of Star Trek, including Star Trek: Deep Space Nine and Star Trek: Voyager. Check back daily for the latest review.

What is perhaps most surprising about Broken Link is how quiet and subdued it all it.

The fourth season began with a bang, with the dissolution of the alliance between the Klingons and the Federation that had been established in Heart of Glory and dramatised in Star Trek VI: The Undiscovered Country. In fact, The Way of the Warrior featured the largest and most impressive combat sequence in the history of the Star Trek franchise to that point. Even allowing for The Sacrifice of Angels and What You Leave Behind, the fourth season premiere still ranks as one of the most elaborate set pieces in the franchise’s history.

Pray... for... Odo...

Pray… for… Odo…

Broken Link consciously circles back to that. It features the first reappearance of Robert O’Reilly as Gowron since The Way of the Warrior. The episode makes it clear that the problems depicted in The Way of the Warrior are only worsening. There is no small suggestion that Gowron is hoping to turn the cold war between the Federation and the Klingon Empire into a shooting war. Broken Link is very much a show about taking the status quo that was established in The Way of the Warrior and ramping it up.

However, what is most striking about Broken Link is the manner in which it escalates the situation. Not a single weapon is discharged in Broken Link, which is the last season finalé of Star Trek: Deep Space Nine not to feature a combat sequence of some description. The actual plot of the episode is remarkably straightforward and linear, keenly focused on a single member of the ensemble rather while relegating politics into the background. Even in terms of the scripting of the episode, care is taken to slow the pace down and allow character-driven dialogue scenes.

Oh no, Odo!

Oh no, Odo!

The result is a strangely intimate season finalé, one free of the bombast that comes with the season-bridging two-parters favoured by Star Trek: The Next Generation and Star Trek: Voyager. It is interesting to compare Broken Link to something like Basics, Part I, if only because the latter would never make room for Jadzia joking about being surrounded by “naked men” or Garak playing “Star Trek Cluedo” with Odo in sickbay. In fact, Broken Link is even relatively quiet by the standards of Deep Space Nine, lacking the galactic status quo shift of The Jem’Hadar or A Call to Arms.

As with a lot of the fourth season, there is a sense that the production team have made a point to learn from the third season: to improve upon what works and to fix what doesn’t. The Adversary was something of a happy accident at the end of the third season, a script thrown together at short notice when Paramount vetoed a season-ending cliffhanger that would be loosely adapted for Homefront and Paradise Lost. The slow character-centric tension of The Adversary was never intended to close the third season, but Broken Link realises that such an approach worked well.

"Melting! Melting! Oh, what a world!"

“Melting! Melting! Oh, what a world!”

The result is an episode that feels incredibly comfortable in its own skin. Deep Space Nine is well aware of what it is, regardless of the direction and input that the studio offered the production team at the start of the fourth season. In fact, despite its somewhat relaxed pace and the space that it affords its character interactions, Broken Link is remarkably focused on what it wants to do. The closing line of the episode (and the season) is clever, consciously tying back the bold new direction of The Way of the Warrior back into the series’ own larger endgame.

In hindsight, Broken Link is something of a misleading title. Instead, it ties everything together.

Only a stone's throw away...

Only a stone’s throw away…

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Star Trek: Deep Space Nine – Crossfire (Review)

This February and March, we’re taking a look at the 1995 to 1996 season of Star Trek, including Star Trek: Deep Space Nine and Star Trek: Voyager. Check back daily Tuesday through Friday for the latest review.

In many ways, Star Trek: Deep Space Nine has aged remarkably well.

Episodes like Homefront and Paradise Lost arguably have greater resonance now than they did on initial broadcast, their commentary on state authority and the erosion of civil liberties packing more punch during the War on Terror than it did during the long nineties. The Way of the Warrior even invites comparison to the invasion of Iraq, despite the fact that the episode aired eight years before the invasion took place. In many respects, Deep Space Nine has aged considerably better than its siblings.

Odo's attempts at redecorating were not going well...

Odo’s attempts at redecorating were not going well…

On the other hand, there are some aspects that have not aged particularly well. There are certain elements of Deep Space Nine that feel ill-judged or ill-advised in hindsight; for example, the thinly-veiled (and awkward) racial politics inherent in the exploration of the Jem’Hadar in The Abandoned. The relationship between Odo and Kira is another such example, the show’s central “will they?”/“won’t they?” dynamic seeded in Necessary Evil and brought to fruition in Heart of Stone.

Taken on its own merits, Crossfire is a spectacular piece of television. It is skilfully written and directed, with a superb central performance from Rene Auberjonois as Odo. The plot of the episode seems to focus on Odo working through his long-simmering crush on Kira, suffering a near breakdown and eventually deciding to work through it. It is, in many ways, the best possible story that could be told using the relationship. However, the problem is that Crossfire is not the end of this particular thread. It is just a hurdle for Odo to pass.

Quark serves some unpalatable truths...

Quark serves some unpalatable truths…

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Star Trek: Enterprise – Oasis (Review)

Next year, Star Trek is fifty years old. We have some special stuff planned for that, but – in the meantime – we’re reviewing all of Star Trek: Enterprise this year as something of a prequel to that anniversary. This January, we’re doing the first season. Check back daily for the latest review.

Oasis is an interesting story.

It was also an interesting story that time it was produced as Shadowplay during the second season of Star Trek: Deep Space Nine.

Ghosts of Star Trek's past...

Ghosts of Star Trek’s past…

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Star Trek: Deep Space Nine – Season 3 (Review)

This September and October, we’re taking a look at the jam-packed 1994 to 1995 season of Star Trek, including Star Trek: Deep Space Nine and Star Trek: Voyager. Check back daily for the latest review.

The third season of Star Trek: Deep Space Nine was a turning point for many reasons. The most obvious was that Star Trek: The Next Generation had gone off the air, meaning the first half of the third season was broadcast during a window where Star Trek: Deep Space Nine was the only Star Trek show on the air. The show was no longer the goofy kid brother to a much beloved mainstream television show. It was out in the syndication market place by itself.

More than that, though, Star Trek: Deep Space Nine was no longer the child of the franchise. With Star Trek: Voyager on the way, launched as the flagship of UPN, Deep Space Nine was left to its own devices for the first time since it was created. Voyager was the high-profile standard-bearer for the franchise, serving as the cornerstone of a new network. In contrast, Deep Space Nine chugged along in syndication, with the powers that be working overtime to bring Voyager to screen.

ds9-thesearchpart1a

In some respects, this was a tough time for Deep Space Nine. It was no longer the newest and freshest Star Trek. It was no longer the bright promising future of the Star Trek franchise. The novelty of having a second Star Trek show on the air had worn off. (Indeed, the decision to treat Voyager as the eighth season of The Next Generation was largely a response to how Deep Space Nine was not filling the niche.)

At the same time, the fact that Michael Piller and Rick Berman were focused on other projects meant that Deep Space Nine really came into its own during the third season. Ira Steven Behr had helped run the writers’ room towards the end of the third season of The Next Generation, and was the logical choice to take the reigns on Deep Space Nine. His influence on the show had been obvious since the beginning, becoming more pronounced after The Maquis.

ds9-defiant19

However, the third season saw Behr becoming the driving creative force on Deep Space Nine, a changing of the creative guard. Ronald D. Moore and Rene Echevarria joined the show from the staff of The Next Generation. Given all this drama behind the scenes, the third season was as chaotic as you might expect. There were all manner of production problems that haunted the third season, with a sense that Deep Space Nine was being produced by the seat of the producers’ pants.

Episodes tended to get shifted around in production order. Various scripts ended up produced under time constraints so tight that there was no opportunity to properly polish them before putting them in front of the camera. There were rumours that Colm Meaney might have been considering leaving;. Episodes had to be extended into two-parters at the last minute. The show had great ideas, but difficulty realising them. The season as a whole was rather oddly paced, plotted haphazardly. And yet, despite all this, the chaos felt necessary.

ds9-explorers28

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Star Trek: Deep Space Nine – The Adversary (Review)

This September and October, we’re taking a look at the jam-packed 1994 to 1995 season of Star Trek, including Star Trek: Deep Space Nine and Star Trek: Voyager. Check back daily for the latest review.

The Adversary is a strange little episode. In many respects, barring the last line, it really doesn’t feel like a season finalé. While Star Trek: Deep Space Nine typically eschewed the season-ending cliff-hangers that came to define Star Trek: The Next Generation and Star Trek: Voyager, the last episode of a given year typically ended with a major shake-up to the status quo. They may not have ended with the promise “to be continued…”, but they usually carried a great deal of weight.

In contrast, The Adversary feels like a fairly standard episode of Deep Space Nine. It doesn’t radically alter anything. Although Odo’s last line hints at the shape of things to come, it’s not much more than what Lovok assured us in The Die is Cast. The episode is well-executed, well-constructed and it’s distinct enough from a standard Star Trek episode that it works, but The Adversary feels like it’s not really positioned to close out the year.

There's blood on the Defiant's floor...

There’s blood on the Defiant’s floor…

This is, of course, because it wasn’t intended to close out the year. The third season of Deep Space Nine was quite troubled. While not anywhere near as troubled as the third season of The Next Generation, it was a year where plans were constantly changing and scripts were frequently written on the fly. It seemed like the writers were constantly struggling against deadlines while trying to keep track of all the moving pieces.

Second Skin was filmed from little more than a first draft; Improbable Cause was extended into a two-parter at short notice. Scripts like The Abandoned looked like they needed a bit more work before being put in front of the camera. Shows like Meridian, Facets and Life Support seemed stitched together out of desperation. Indeed, The Adversary was produced at only a week’s notice. It’s to the credit of the episode – like Second Skin before it – that it holds up remarkably well.

There won't be blood...

There won’t be blood…

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Star Trek: Deep Space Nine – The Die is Cast (Review)

This September and October, we’re taking a look at the jam-packed 1994 to 1995 season of Star Trek, including Star Trek: Deep Space Nine and Star Trek: Voyager. Check back daily for the latest review.

The Die is Cast is, like Improbable Cause before it, a wonderful piece of television.

As with most Star Trek: The Next Generation and Star Trek: Deep Space Nine two-parters, The Die is Cast maintains continuity and consistency with its predecessor, but it feels like a very different episode than Improbable Cause. After all, the curtain has been pulled back. The assassination attempt is no longer the driving force of the narrative (in fact, it’s barely referenced), with the plot focusing on Enabrain Tain’s pre-emptive strike against the Dominion.

A bruised ego...

A bruised ego…

It’s interesting that it falls to the Cardassians and the Romulans to drive the Dominion plot onwards. There’s been no real development of this long-form plot since Sisko and his crew escaped at the end of The Search, Part II. Episodes like The Abandoned and Heart of Stone have seen the crew encountering individual members of the Dominion, and shows like Visionary have had characters sitting around talking about them, but nothing has actually happened. It is mostly business as usual.

As such, the episode’s title feels beautifully appropriate – it’s the crossing of a threshold, a point from which there can be no return. Not just for Tain or the Cardassians, but the show itself.

Odo's sympathy for Garak runs dry...

Odo’s sympathy for Garak runs dry…

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Star Trek: Deep Space Nine – Improbable Cause (Review)

This September and October, we’re taking a look at the jam-packed 1994 to 1995 season of Star Trek, including Star Trek: Deep Space Nine and Star Trek: Voyager. Check back daily for the latest review.

Improbable Cause is an episode that should be a mess. It was originally conceived as a sort-of-sequel to Second Skin, building off Garak’s murder of Entek in that episode. The idea was that Garak would face the consequences of that action, with the Obsidian Order planning an assassination attempt. However, the script was incredibly difficult to break. The resolution felt contrived and forced, closing the story out with Garak blackmailing is adversaries into compliance using a never-before-referenced isolinear rod felt overly convenient.

With the script not working, desperate action was taken. It was decided to extend Improbable Cause into a two-parter at the last minute, tying it into the proposed sequel to Defiant. The decision was made so late in the production schedule that it was impossible to pull the script back out of production. Even though Improbable Cause aired after Through the Looking Glass, it was produced beforehand. Writer René Echevarria re-wrote the last two acts of Improbable Cause with The Die is Cast screenwriter Ronald D. Moore in a frenzy, to tie both parts together.

Everything burns...

Everything burns…

This is the very definition of “production nightmare.” It recalls one of those stories that you hear about blockbuster movies that start shooting without a finished script, or directors being locked out of the editing suite. By all accounts, Improbable Cause should have been a trainwreck held together by duct tape and good thoughts. Instead, there’s a credible argument that Improbable Cause is the strongest episode of the third season. It’s certainly the strongest episode broadcast since Star Trek: Voyager came on the air.

And that’s down to one simple fact: every single aspect of Improbable Cause works extraordinarily well.

Odo has the scent...

Odo has the scent…

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