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Star Trek: Deep Space Nine – The Die is Cast (Review)

This September and October, we’re taking a look at the jam-packed 1994 to 1995 season of Star Trek, including Star Trek: Deep Space Nine and Star Trek: Voyager. Check back daily for the latest review.

The Die is Cast is, like Improbable Cause before it, a wonderful piece of television.

As with most Star Trek: The Next Generation and Star Trek: Deep Space Nine two-parters, The Die is Cast maintains continuity and consistency with its predecessor, but it feels like a very different episode than Improbable Cause. After all, the curtain has been pulled back. The assassination attempt is no longer the driving force of the narrative (in fact, it’s barely referenced), with the plot focusing on Enabrain Tain’s pre-emptive strike against the Dominion.

A bruised ego...

A bruised ego…

It’s interesting that it falls to the Cardassians and the Romulans to drive the Dominion plot onwards. There’s been no real development of this long-form plot since Sisko and his crew escaped at the end of The Search, Part II. Episodes like The Abandoned and Heart of Stone have seen the crew encountering individual members of the Dominion, and shows like Visionary have had characters sitting around talking about them, but nothing has actually happened. It is mostly business as usual.

As such, the episode’s title feels beautifully appropriate – it’s the crossing of a threshold, a point from which there can be no return. Not just for Tain or the Cardassians, but the show itself.

Odo's sympathy for Garak runs dry...

Odo’s sympathy for Garak runs dry…

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Star Trek: Deep Space Nine – Improbable Cause (Review)

This September and October, we’re taking a look at the jam-packed 1994 to 1995 season of Star Trek, including Star Trek: Deep Space Nine and Star Trek: Voyager. Check back daily for the latest review.

Improbable Cause is an episode that should be a mess. It was originally conceived as a sort-of-sequel to Second Skin, building off Garak’s murder of Entek in that episode. The idea was that Garak would face the consequences of that action, with the Obsidian Order planning an assassination attempt. However, the script was incredibly difficult to break. The resolution felt contrived and forced, closing the story out with Garak blackmailing is adversaries into compliance using a never-before-referenced isolinear rod felt overly convenient.

With the script not working, desperate action was taken. It was decided to extend Improbable Cause into a two-parter at the last minute, tying it into the proposed sequel to Defiant. The decision was made so late in the production schedule that it was impossible to pull the script back out of production. Even though Improbable Cause aired after Through the Looking Glass, it was produced beforehand. Writer René Echevarria re-wrote the last two acts of Improbable Cause with The Die is Cast screenwriter Ronald D. Moore in a frenzy, to tie both parts together.

Everything burns...

Everything burns…

This is the very definition of “production nightmare.” It recalls one of those stories that you hear about blockbuster movies that start shooting without a finished script, or directors being locked out of the editing suite. By all accounts, Improbable Cause should have been a trainwreck held together by duct tape and good thoughts. Instead, there’s a credible argument that Improbable Cause is the strongest episode of the third season. It’s certainly the strongest episode broadcast since Star Trek: Voyager came on the air.

And that’s down to one simple fact: every single aspect of Improbable Cause works extraordinarily well.

Odo has the scent...

Odo has the scent…

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Star Trek: Deep Space Nine – Visionary (Review)

This September and October, we’re taking a look at the jam-packed 1994 to 1995 season of Star Trek, including Star Trek: Deep Space Nine and Star Trek: Voyager. Check back daily for the latest review.

Visionary confirms that “O’Brien must suffer” is to become an annual tradition on Star Trek: Deep Space Nine. The second season of the show had made a good start with episodes like Whispers and – to a lesser extent – Armageddon Game, but Visionary confirms that this will really be O’Brien’s niche in the ensemble from this point on. Visionary sees O’Brien randomly jumping forward through time, inevitably glimpsing some horrible tragedy that must be avoided. (Boy, it sure is lucky that he started jumping at this point, isn’t it?)

Visionary should feel contrived and convenient, hinging on a pretty flimsy plot hook. That said, the episode ultimately works quite well, even if it doesn’t stand out as a classic piece of Star Trek. Watching Visionary, there’s very much a sense that Visionary only really works as well as it does because Deep Space Nine has built up a larger mythology of characters and long-form plotting that can support what might otherwise be a fairly flimsy premise.

"Why the hell doesn't this ever happen to Julian?!"

“Why the hell doesn’t this ever happen to Julian?!”

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Star Trek: Deep Space Nine – Heart of Stone (Review)

This September and October, we’re taking a look at the jam-packed 1994 to 1995 season of Star Trek, including Star Trek: Deep Space Nine and Star Trek: Voyager. Check back daily for the latest review.

Heart of Stone feels quite similar to Life Support. Once again, there’s a main plot that doesn’t involve Kira quite as much as it should. Once again, this is supplemented by a subplot involving Quark’s mischievous nephew, Nog. And yet – while still flawed in a number of ways – Heart of Stone works a lot better than Life Support did, primarily because it’s a lot more thoughtfully constructed. The lack of focus on Kira is explained as part of the plot; Nog isn’t holding down an unfunny comedy subplot, he’s getting some nice character development.

Heart of Stone is occasionally a little heavy-handed in its character beats, but it works well because it pitches its plot at the right level, focusing on the characters at the heart of these stories.

A rock and a hard place...

A rock and a hard place…

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Star Trek: Deep Space Nine – The Abandoned (Review)

The September and October, we’re taking a look at the jam-packed 1994 to 1995 season of Star Trek, including Star Trek: Deep Space Nine and Star Trek: Voyager. Check back daily for the latest review.

The Abandoned is a problematic episode.

It’s brave and provocative and challenging, but it’s also incredibly grim and cynical. In fact, it is probably the most relentlessly pessimistic episode of Star Trek: Deep Space Nine‘s third season. And, given the episodes surround it, that is quite an accomplishment. Deep Space Nine has subverted classic Star Trek storytelling before. The Maquis was really a watershed moment for the series, suggesting that paradise itself might be unsustainable – attacking Roddenberry’s utopia rather brutally.

However, The Abandoned pushes things even further. There’s a social and racial subtext to this episode that grounds it in the racial politics of Los Angeles in the mid-nineties. The story of a young angry drug-addicted killer can’t help but feel associated with the increased profile of Los Angeles’ gangland in the early-to-mid-nineties. Casting the episode’s young Jem’Hadar soldier using African American actors invites this comparison, something that director Avery Brooks himself has conceded.

The racial politics of The Abandoned are decidedly uncomfortable, but they are clearly meant to be. Still, there’s something rather cynical and pessimistic about the episode’s conclusion that this young boy cannot be saved from a life of brutality and violence.

A Jem?

A Jem?

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Star Trek: Deep Space Nine – The Search, Part II (Review)

The September and October, we’re taking a look at the jam-packed 1994 to 1995 season of Star Trek, including Star Trek: Deep Space Nine and Star Trek: Voyager. Check back daily for the latest review.

In a way, The Search feels almost like a parody of the classic Star Trek season-bridging cliffhanger. It is a story told under the same title, but with both halves of the story feeling distinct enough to stand on their own two feet. Written by two different writers and directed by two different directors, it very much feels like two very different stories linked primarily by an efficient cliffhanger.

It’s not radically dissimilar to the two-parters from Star Trek: The Next Generation. Redemption and Descent come to mind, two-part adventures that very much feel like two different stories melded together rather than one single over-arching story. This disjointedness makes a great deal of sense, given the standard operating procedure when it came to Star Trek cliffhangers, as established by Michael Piller with The Best of Both Worlds, Part I. The logic is simple: write part one; go away for a few months; return and try to write part two.

Of course, The Search very clearly isn’t a season-bridging cliffhanger. It’s a season-opening two-parter. And it’s so cleverly and consciously structured as two very different episodes that it can’t help but feel like a sly nod at the inevitable outcome of that approach to writing – playfully self-aware of how disjointed the whole experience feels as a single story.

A whole new Vorta problem...

A whole new Vorta problem…

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Star Trek: Deep Space Nine – The Search, Part I (Review)

The September and October, we’re taking a look at the jam-packed 1994 to 1995 season of Star Trek, including Star Trek: Deep Space Nine and Star Trek: Voyager. Check back daily for the latest review.

The Search, Part I is interesting. It is an episode that, in effect, serves as something of a second pilot for the show. It’s an episode that re-conceptualises the show, while taking a great deal of trouble to ensure that any new viewers will be brought up to speed. In fact, The Search is a rather disjointed two-parter as a whole. The first part feels like a lot of set-up with a cliffhanger tacked on to the end of the episode, while the second part is very clearly its own story.

It makes sense. At this point, Star Trek: Deep Space Nine is the only Star Trek on television. It’s a period that doesn’t last, and which is really just a scheduling fluke. The show’s second season continued on past the airing of All Good Things…, the final episode of Star Trek: The Next Generation. The third season began broadcasting before the airing of Caretaker, the pilot of Star Trek: Voyager. Star Trek: Generations was released somewhere in the middle. So the stretch where Deep Space Nine was “the only Trek on television” feels largely illusory.

Still, The Search, Part I feels like a conscious attempt to welcome any wayward Star Trek fans. Including, appropriately enough, new staff writer Ronald D. Moore.

Staring into space...

Staring into space…

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Star Trek: Deep Space Nine – The Jem’Hadar (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first and second seasons. Check back daily for the latest review or retrospective.

In terms of sheer quality of execution, The Jem’Hadar is probably the weakest of Star Trek: Deep Space Nine‘s season finalés. It lacks the gut punch of A Call to Arms, the shock twist of Broken Link, the atmosphere of The Adversary or even the timeliness of In the Hands of the Prophets. It is, at its most basic level, a story about a disastrous first contact that occurs during a father-son bonding trip that goes horribly wrong, ending with precious little actually advanced.

However, in terms of conceptual ideas, The Jem’Hadar is a game-changer. It is the cornerstone upon which Deep Space Nine would construct its most iconic narrative arc. It caps off two years of trying to develop the Ferengi as more than one-note jokes. It’s a bold statement about the freedom that Deep Space Nine would enjoy with Star Trek: The Next Generation retiring from the airwaves. It cemented the notion that Deep Space Nine never really dealt in two-part episodes to bridge seasons.

For Deep Space Nine, season finalés did not exist simply as pieces of Lego designed to snugly fit those other pieces at the start of the following season, crafting some illusion of continuity flow between two different seasons of television. Instead, cliffhangers on Deep Space Nine changed the rules, shook up the status quo, and teased the changing face of things to come.

A Jem?

A Jem?

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Star Trek: Deep Space Nine – Shadowplay (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first and second seasons. Check back daily for the latest review or retrospective.

Shadowplay is a great example of the kinds of things that Star Trek: Deep Space Nine is beginning to do very well. While the main plot works very well (so well, in fact that Star Trek: Enterprise would borrow it – and Rene Auberjones – for their first season episode Oasis), it’s remarkable how much of Shadowplay is given over to the two character-development subplots unfolding back on the station. Indeed, Dax and Odo have effectively solved the mystery of the missing villagers by about two-thirds of the way into the episode.

The character-development stuff in Shadowplay is interesting because the two subplots are not written with resolutions in mind. Indeed, they don’t even kick off the respective character arcs. Kira and Bariel have been waiting to become a couple since The Siege at the latest. The last episode, Paradise hinted that Jake might not be cut out to be a Starfleet officer.

In short, what is interesting about Shadowplay is the fact that it’s really just demonstrating that the show has reached the point where it is doing the things that it does relatively well. Deep Space Nine has found its groove, that point in a show’s history when it seems like it’s relatively easy to produce an hour of television of reasonable quality.

A holo crowd...

A holo crowd…

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Star Trek: Deep Space Nine – Rules of Acquisition (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

The Nagus was a surprising high-point of the first season of Star Trek: Deep Space Nine. It represented a conscious effort to rehabilitate and reappraise the Ferengi, the aliens introduced as potentially major adversaries in the first season of Star Trek: The Next Generation, only to wind up as mostly unfunny comic relief. The Nagus dared to suggest that the Ferengi might not be the monsters the Federation considers them to be, suggesting that their culture – while different – was no less worthy of respect or consideration than that of the Klingons.

Rules of Acquisition is a clear follow-up, right down to the way that it includes Grand Nagus Zek. However, it’s nowhere near as charming and successful as The Nagus, because it feels like it’s just treading water. It teases potential developments down the line, but the story seems locked in a familiar holding pattern – right down to the rather convenient ending that inevitably sees Quark snatching defeat from the jaws of victory.

It’s not quite a bad episode, certainly not on the scale of the colossal misfire that was Melora, but it’s also not a particularly good one.

Nothing to see here...

Nothing to see here…

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