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Non-Review Review: Maze Runner – The Death Cure

Maze Runner: The Death Cure feels like a movie that has arrived several years too late, a belated epilogue to the young adult boom.

The Death Cure is the last in the trilogy, the culmination of a journey that began with The Maze Runner in 2014. By that point, the young adult adaptation boom was already winding down. The Twilight Saga – Breaking Dawn, Part II had been released two years earlier, and Harry Potter and the Deathly Hallows, Part II had been released the year before that. There was a clear sense that The Maze Runner was starting when everybody else was ending.

“So, it turns out that the Death Cure is… not dying. Whudda thunk it?”

Of course, there were still faint signs of life in the genre when the series began, but those sparks have largely been extinguished. The Hunger Games: Mockingjay, Part II was released the year after The Maze Runner. One year later, The Divergent Series: Allegiant underperformed to such a degree that it has been suggested that the series might be resolved on television. Even in the context of The Death Cure, there is a sense that the production team understand the fatigue; there is no over-extended duology to bring the series to a close; no lingering Part II.

The Death Cure is mostly an efficient film, one that keeps moving well enough for the bulk of its two-hour-and-twenty-two-minute runtime, although the bloat eventually becomes too much in the final act. There is something very functional about The Death Cure, a sense that everybody involved the film – and every character within the film – has adopted a “let’s get stuff done” attitude towards the production. There is all the expected angst, betrayal, insecurity and hesitation expected of a young adult novel, but surprisingly little wallowing in those emotions.

After initial trials proved unsuccessful and disappointing third quarter returns, WCKD moved on to producing “The Death Treatment.”

The result is something of a mixed blessing. Very few young adult adaptations had the benefits and strengths that defined the Harry Potter or Hunger Games franchises. Those two heavy-weight franchises had the luxury of several built-in advantages denied to many of their imitators; the strong ensemble cast, the compelling source material and the distinctive-within-limits voice. The Death Cure seems cognisant of its limitations, and so structures itself in a way to avoid exposing them too readily and too often.

However, this efficiency hinders The Death Cure. The film only rarely stumbles, and never falls flat on its face. However, it never manages to soar either.

Runner, runner.

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Star Trek: Voyager – Barge of the Dead (Review)

There is some small symmetry in Barge of the Dead.

When Bryan Fuller first pitched to Star Trek, he pitched to Star Trek: Deep Space Nine. The first idea that he sold was The Darkness and the Light, which felt like something approaching a gothic serial killer horror about a deformed killer stalking his victims using the franchise’s hyper-advanced technology. That original idea was heavily re-written by franchise veteran Ronald D. Moore, who also brought a more substantial thematic weight to the story by focusing on themes of violence and retribution.

Barging in.

In contrast, Barge of the Dead is the last television story that Ronald D. Moore would pitch for the franchise, coming at the very end of his time on Star Trek: Voyager. The episode has its roots in an earlier pitch by the writer, the original idea for Soldiers of the Empire. However, Moore would depart the franchise before he could finish work on Barge of the Dead, and so the writing of the script fell to Bryan Fuller. Much like Moore had subtly shifted the emphasis of The Darkness and the Light to his own thematic interests, Fuller embraces his own sensibilities in reworking Barge of the Dead.

Moore had re-written Fuller’s last story, and Fuller would re-write Moore’s last story. There is some sense of poetry in this.

Tom’s idea of a romantic evening certainly needed some work.

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Star Trek: Discovery – The Butcher’s Knife Cares Not for the Lamb’s Cry (Review)

The Butcher’s Knife Cares Not for the Lamb’s Cry represents another attempt to reconcile one of the central tensions of Star Trek: Discovery, the conflict that exists between the expectations of a Star Trek series and the demands of a piece of prestige television. It frequently feels like there is a tug of war between these two competing impulses within the series, and the production team are trying desperately to find the right balance between these two very different storytelling models.

Much like Context is for Kings, the basic story at the heart of The Butcher’s Knife Cares Not for the Lamb’s Cry is quintessential Star Trek plotting. The contours of the plot will be recognisable to any viewer with even a passing familiarity with the narrative structures and templates of the larger Star Trek franchise. At the same time, a lot of the episode’s finer details are more recognisable as the hallmarks of contemporary prestige television. The result is a piece of television that tells a very simplistic Star Trek in a manner that feels somewhat dissonant.

Hanging out with the Kol kids.

There is an awkwardness to The Butcher’s Knife Cares Not for the Lamb’s Cry, a sense that the creative team are still working out the proverbial kinks. Much like the engineering and science staff on the Discovery itself, the production team are creating something new and exciting, but something without a clear precedent or blueprint. Discovery often struggles to properly mix its constituent elements, some of its narrative choices feeling clumsy and others struggling to mesh with the story being told.

At the same time, like Context is for Kings before it, The Butcher’s Knife Cares Not for the Lamb’s Cry is an episode that exists primarily to reassure viewers that Discovery is still fundamentally Star Trek, no matter the production design or the prestige trappings. However, Discovery is investing so much time in proving that it is Star Trek, that it is still searching for its own clear voice.

Resting uneasy.

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Star Trek: Discovery – Battle at the Binary Stars (Review)

In some ways, Star Trek: Discovery will always be overshadowed by what might have been.

It is not the first Star Trek series to face this particular hurdle. Both Star Trek: Voyager and Star Trek: Enterprise spent the majority of their runs in competition with phantom versions of themselves. Voyager was supposed to be a show about two rival crews, one a bunch of explorers and the other a group of terrorists, forced to work together when stranded alone on the other side of the galaxy. Enterprise was supposed to be a show about the building of the familiar Star Trek universe, a tale about how mankind got “from there to here”, to quote the theme music.

The great Star Trek Beyond.

Both series struggled to live up to that premise. Voyager abandoned any question of compromise and culture clash in Parallax, the very second episode of the series. For the rest of the show’s seven seasons, Captain Kathryn Janeway oversaw a fairly typical Starfleet crew on a fairly typical Star Trek mission, with rare nods to the original premise in episodes like Learning Curve, Alliances, Worst Case Scenario, Year of Hell, Part I and Year of Hell, Part II. Similarly, most of the first two seasons of Enterprise were stock Star Trek, even if the third and fourth seasons were a bit more ambitious.

In contrast, Discovery is competing against a slightly different shadow self. That shadow self appears in the opening credits of the show week after week, in the “created by” credit assigned to Bryan Fuller. Fuller departed early in the creative process of Discovery following disagreements with CBS, to the point that he identifies his most meaningful contributions to Discovery as Captain Philippa Georgiou and Commander Michael Burnham, one of whom is dead by the end of Battle at the Binary Stars.

No Khan do.

Indeed, Bryan Fuller’s contributions to Discovery really end with these two episodes. Fuller is credited on the script for The Vulcan Hello, along with producer Akiva Goldsman. Fuller is also credited with the story to Battle at the Binary Stars, even though the teleplay was written by replacement showrunners Gretchen J. Berg and Aaron Harberts. In some ways, then, it feels strangely appropriate that The Vulcan Hello and Battle at the Binary Stars serve as something of a self-contained prologue setting up the thirteen episodes that will follow.

The Vulcan Hello and Battle at the Binary Stars mark the end of Bryan Fuller’s short-lived Star Trek.

Empirical research.

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Star Trek: Deep Space Nine – Tears of the Prophets (Review)

Tears of the Prophets has a number of very good ideas.

The character arc driving the episode is very good, particularly in the context of a finale leading into the final season of the show. Star Trek: Deep Space Nine has always been a show more interested in character arcs and long-form storytelling than the other Star Trek shows, so “Benjamin Sisko experiences a loss so great that he resigns his commission” is an organic story beat. It feels like a story that the writers on this show can tell, and a story that fits very comfortably within the grand mythic framework that the writers are trying to construct.

All fired up.

Deep Space Nine has earned a lot of goodwill in this regard, demonstrating a willingness to let stories play out over extended periods and to follow stories through to their natural conclusion. Sisko leaving the station at the end of Tears of the Prophets is not the same as Picard being assimilated at the end of The Best of Both Worlds, Part I or Worf leaving the Enterprise at the end of Redemption, Part I. Any savvy audience member knows that Sisko will return to his post, probably sooner rather than later, but they also trust the show to treat it as more than just a striking cliffhanger.

Unfortunately, Tears of the Prophets is compromised by a number of very poor ideas. Some of those ideas did not originate with the writing staff, their hands forced by outside factors. Ira Steven Behr’s original plans for Tears of the Prophets did not include the death of Jadzia Dax, but the writers had to incorporate that plot element rather late in the cycle. Of course, this does not excuse some of the poor decisions made in how the writers chose to handle that unforeseen plot element, although that was also a result of a number of outside factors.

So Jad to zia you.

However, Tears of the Prophets also leans into some of the more frustrating creative decisions of the sixth season as a whole. The script doubles down on some of the least satisfying elements of Deep Space Nine‘s long-form storytelling, even combining several of these frustrating beats into a central narrative strand of the season finale. Tears of the Prophets combines the generic cartoon villainy of Gul Dukat as suggested at the climax of Waltz and the teaser to Wrongs Darker Than Death or Night with the stock mysticism of the Pah-Wraiths from The Reckoning for a heady ill-judged cocktail.

The result is a somewhat uneven episode, a story with a very strong central character arc that plays to the strengths of the show, but with several supporting elements that indulge the series’ worst impulses.

Funeral for a friend.

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Iron Fist – The Mistress of All Agonies (Review)

Inevitably, being a street-level superhero show that owes a huge stylistic debt to Daredevil, Iron Fist inevitably wades into the whole “thou shalt not kill” side of superheroics.

Matt Murdock has spent the better part of two seasons wrestling with that same question. In the first season, he agonised over the question of whether he should kill Wilson Fisk, a criminal who was otherwise above the law. This angst informed episodes like Nelson v. Murdock and The Path of the Righteous. It was a reasonably solid plot line that worked as well as could be expected because it was rooted as much in Charlie Cox’s performance and Matt Murdock’s Catholicism as in any large moral or legal framework.

Knife to see you…

However, Matt Murdock revisited the question with less success during the second season. Confronted with Frank Castle’s lethal methods of crime fighting and an undead ninja cult, Matt found everything was up for debate. The series did not handle the dilemma with any real sense of grace. Frank Castle constructed a ridiculously elaborate moral dilemma in New York’s Finest, while Matt Murdock seemed to confess that the Punisher’s methods worked in .380. One of the most tone deaf sequences in the series had Frank Castle kill a bad guy so Matt would be spared.

Iron Fist puts it own spin on the age-old debate of vigilante morality. In keeping with the general tone of the series, the debate is lazy and clumsy, ultimately resolved through the same sort of tidy deus ex machina that got Danny proof of identity in Rolling Cannon Thunder Punch and control of his company in Eight Diagram Dragon Palm. It is not satisfying storytelling.

Supervillains understandably have fewer moral qualms about killing.

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The X-Files – Audrey Pauley (Review)

This December, we’re taking a trip back in time to review the ninth season of The X-Files.

One of the surprising aspects of the ninth season is just how strong the episodes centring on Doggett and Reyes are.

True, there are not necessarily too many “all-time classic” episodes to be found across the length and breadth of the ninth season; that is arguably true of every season since the sixth. The strongest episodes of the ninth season tend to be those focusing on the two new lead characters actually doing their jobs and navigating the weird world around them. 4-D, John Doe, Hellbound and Audrey Pauley rank among the very best that the ninth season has to offer. The biggest problem with the ninth season is the difficulty that the show has maintaining that level of quality.

Into the void...

Into the void…

The ninth season never manages any real consistency. It never commits to one vision of the show or the other. While the stronger episodes suggest that The X-Files might be ready to move on past Mulder and Scully to embrace Doggett and Reyes, the show always returns to insisting that Mulder is still the most important character on the show despite David Duchnovny’s reluctance to return. Nothing Important Happened Today I featured David Duchovny’s stunt butt before Gillian Anderson, Robert Patrick or Annabeth Gish. That is the show’s priority.

This becomes particularly troublesome in the second half of the season. Steven Maeda seems to have a great deal of luck in his ninth season writing assignment, tackling episodes that wind up taking on a larger symbolic importance. 4-D was the first episode to be both produced and broadcast after the events of 9/11, due to scheduling choices that pushed Hellbound later into the season. Although Nothing Important Happened Today I was broadcast nearly two months after the attacks, the production team were actually working on Dæmonicus when news broke.

"Woops. Sorry. Wrong wall."

“Woops. Sorry. Wrong wall.”

Audrey Pauley winds up being the first episode to be produced and broadcast after the cancellation of The X-Files had been announced. The public had been informed of the cancellation between the broadcast of John Doe and Hellbound. The production team had found out while working on Scary Monsters. Due to scheduling choices, Scary Monsters had been pushed back later into the season and Audrey Pauley was aired first. Although it is quite likely Maeda was working on Audrey Pauley long before the cancellation, it still echoes through the work.

Audrey Pauley plays into some of Maeda’s core themes, suggesting alternate and pocket realities that navigate the void between life and death. As with 4-D, Audrey Pauley is very much a post-9/11 episode of The X-Files. However, it is also very much a post-cancellation episode of The X-Files.

Now, where have I seen this before?

Now, where have I seen this before?

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The X-Files – Tithonus (Review)

This July, we’re taking a trip back in time to review the sixth season of The X-Files and the third (and final) season of Millennium.

Alas! for this gray shadow, once a man—
So glorious in his beauty and thy choice,
Who madest him thy chosen, that he seem’d
To his great heart none other than a God!
I ask’d thee, ‘Give me immortality.’
Then didst thou grant mine asking with a smile,
Like wealthy men, who care not how they give.
But thy strong Hours indignant work’d their wills,
And beat me down and marr’d and wasted me,
And tho’ they could not end me, left me maim’d
To dwell in presence of immortal youth,
Immortal age beside immortal youth,
And all I was, in ashes. Can thy love,
Thy beauty, make amends, tho’ even now,
Close over us, the silver star, thy guide,
Shines in those tremulous eyes that fill with tears
To hear me? Let me go: take back thy gift:
Why should a man desire in any way
To vary from the kindly race of men
Or pass beyond the goal of ordinance
Where all should pause, as is most meet for all?

– Alfred, Lord Tennyson, Tithonus

Shades of grey...

Shades of grey…

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The X-Files (Topps) #35-36 – N.D.E. (Review)

This May and June, we’re taking a trip back in time to review the fifth season of The X-Files and the second season of Millennium.

N.D.E. is a nice clever character-driven story, one that perhaps suggests a direction that John Rozum might have taken the monthly tie-in comic.

Ten Thirteen had made it quite clear that they did not want long arcs or ambitious storytelling from their licensed comic books. They wanted reliable straight-down-the-middle storytelling, with none of the playful self-awareness and meta-narratives that drove Stefan Petrucha and Charles Adlard’s work on the title. As a result, the comic has been rather more conservative in approach since John Rozum took over. His time on the title has not produced anything as cynical or grim as One Player Only or Home of the Brave.

Healing palm...

Healing palm…

While Rozum is undoubtedly limited by constraints imposed by Ten Thirteen, there is something disappointing about his run on the comic. Rozum has tended to favour done-in-one stories, single issue adventures that wrap up everything quite neatly within twenty-four pages. Rozum has grown quite efficient at this, but there is little room for nuance in stories like The Kanishibari, Silver Lining, Crop Duster or Soma. Rozum’s stories tend to work better when stretched out a little, with Be Prepared and Remote Control allowing room for nice character moments.

N.D.E. is another two-part story that takes advantage of that additional space to tell a story about Scully. N.D.E. has a fascinating central idea, and a number of clever twists, but it also allows room to explore Scully’s character and philosophy in more depth than the comic has really afforded her. N.D.E. is perhaps a bit clunkier than Be Prepared or Remote Control, but it is the strongest story of Rozum’s final year on the title. Looking at how well this approach works in those stories, it is a shame that Rozum did not employ it more frequently.

You can play the theme to The X-Files in your head if it helps...

You can play the theme to The X-Files in your head if it helps…

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The X-Files – Gethsemane (Review)

This February and March, we’re taking a trip back in time to review the fourth season of The X-Files and the first season of Millennium.

Agent Mulder died late last night from an apparent self-inflicted gunshot wound to the head.

– Agent Dana Scully, 22nd October 1997

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