Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.
Something very interesting happens in the second half of Star Trek: Deep Space Nine‘s first season. It seems like the writers and producers are making a conscious effort to develop the show’s characters, themes and the world that these inhabit. Plot threads are hinted at, only to be left dangling. Ideas are broached, and tucked away for another day. Given that Star Trek: The Next Generation waited until the third season to broach serialisation in Sins of the Father, the approach taken here is quite striking.
These three episodes are more notable for what they set up rather than what they actually accomplish on their own terms. These adventures lay groundwork, or at least hint at laying groundwork, that will pay off throughout the show’s extended seven-year run. Okay, not exactly. There are some redundant elements here that never actually pay off, but Vortex, Battle Lines and The Storyteller all play into the show’s bigger story arc, even if it seems the writers aren’t entirely sure what those story arcs are.
Filed under: Deep Space Nine | Tagged: Benjamin Sisko, deep space nine, Dominion, Federation, Ferengi, games, Ira Steven Behr, Michael Piller, Odo, Quark, ronald d. moore, Sisko, Star Trek Next Generation, Star Trek Original Series, star trek: deep space nine, star trek: enterprise, star trek: the next generation, Starfleet, StarTrek, Vortex | Leave a comment »