Afterimage is a necessary episode, in part because Ezri Dax is a necessary character.
Adding a new character to a show in the middle of its run is always a challenge. The addition of Seven of Nine to Star Trek: Voyager had generated considerable tension, both around what the show wanted to be and in terms of the cast working on the series. It can be difficult to strike a balance, to figure out how much attention to devote to this new arrival, to give them some focus without stealing focus from the surrounding cast. It is a tightrope for the writers to walk, one compounded by the relative novelty of this late addition, the new toy in the writers’ toy box.

Make it sew.
The writers at Star Trek: Deep Space Nine were working at something of a disadvantage and to a deadline. However, they did have some handicaps. Most notably, the production team had already successfully integrated a new character into the ensemble, when Worf joined the cast in The Way of the Warrior. More than that, there was some luxury in the fact that Ezri Dax would not be an entirely new character. She would be a logical extension of the premise that was built in Jadzia Dax. She was at least partially familiar, and her concept had been properly seeded.

On airlock down.
As such, Afterimage is more an episode driven by necessity than by desire, a story that has to be told because of factors that were outside the control of the production team. The result is solid, if not exceptional. It is an episode that works best at establishing a new character and new dynamics, suffering just a little bit from clumsy storytelling in the process.

Holo pleasures.
Filed under: Deep Space Nine | Tagged: Counsellor, Dax, deep space nine, Ezri Dax, Garak, guilty, Jadzia Dax, nicole de boer, psychology, star trek, star trek: deep space nine, Trill, war | 11 Comments »
Star Trek: Deep Space Nine – Equilibrium (Review)
The September and October, we’re taking a look at the jam-packed 1994 to 1995 season of Star Trek, including Star Trek: Deep Space Nine and Star Trek: Voyager. Check back daily for the latest review.
Equilibrium is another troubled Dax episode. Dax is probably the hardest character on the Star Trek: Deep Space Nine cast to write for, if only because of the character’s central premise. “Well-adjusted functionally immortal alien slug inside a young woman’s body” is a nice character description, but it’s hard to ground a character-driven story in that. It’s tempting just to turn the Dax symbiote into a convenient macguffin that can drive various plots.
To date, Playing God is really the only Dax-centred episode of Deep Space Nine that has placed the emphasis on Jadzia rather than the slug inside here. (Although Blood Oath did at least try to deal with how a current Trill host deals with obligations incurred by past lives.) In Dax, the symbiote was a gateway to a pretty conventional and generic murder mystery story. In Invasive Procedures, the symbiote was something particularly valuable to be stolen and exploited.
The biggest problem with Equilibrium is that – like Dax and Invasive Procedures before it – the episode uses the Dax symbiote as a springboard to a story that is more driven by Sisko and Bashir than it is by Jadzia Dax. While Equilibrium does have a great hook and some biting social commentary, Dax feels more like a plot point than a character in her own right.
Shocking behaviour…
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Filed under: Deep Space Nine | Tagged: 1994, 1995, america, Anger, bitterness, class, Dax, deep space nine, ds9, ennui, equilibrium, reflection, René Echevarria, ron moore, social commentary, Trill | 5 Comments »