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Star Trek: Voyager – Workforce, Part I (Review)

Workforce, Part I and Workforce, Part II form an interesting two-parter.

To a certain extent, Workforce, Part I and Workforce, Part II are overshadowed by the other “event” stories of the seventh season of Star Trek: Voyager. Notably, with the exception of the season premiere Unimatrix Zero, Part II, the late-season two-parter was the only multi-part seventh season story to air as a conventional two-part story, with the two halves broadcast one week apart. Flesh and Blood, Part I and Flesh and Blood, Part II had aired on the same night as a television movie, similar to how The Killing Game, Part I and The Killing Game, Part II had been broadcast during the fourth season. Endgame would air as a two-hour special episode, in the manner of other Star Trek series finales like All Good Things… or What You Leave Behind.

Labouring under false pretenses.

As such, there is something very traditional about Workforce, Part I and Workforce, Part II, a two-parter that feels more like old-fashioned two-part Star Trek stories than many of the episodes around it. It recalls some of the mid-season two-parters from Star Trek: The Next Generation, like Birthright, Part I and Birthright, Part II or Gambit, Part I and Gambit, Part II. Unlike episodes like Dark Frontier, Part I and Dark Frontier, Part II, it never feels like Workforce, Part I and Workforce, Part II were conceived as an “event” story. Instead, it feels like the story developed organically and that the production team realised that the story justified two separate episodes rather than being designed to provide a sense of scale or spectacle.

The seventh season of Voyager invests a lot of time and energy in chasing the sensibility of “classic” Star Trek storytelling with clumsy issue-driven narratives like Critical Care or Lineage or Repentance. Often this feels cynical and crass, particularly given how hard those episodes strain to avoid saying anything potentially controversial or divisive. As such, there is something refreshing in Workforce, Part I and Workforce, Part II, which feel very much like “old-fashioned” Star Trek storytelling in format as well as content.

Not all there.

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The X-Files – Tempus Fugit (Review)

This February and March, we’re taking a trip back in time to review the fourth season of The X-Files and the first season of Millennium.

Conspiracy lives in the gaps.

Conspiracy theories grow in the gaps of history. They multiple and divide in the absences on the historical record. They entangle and dissemble in the lacunas of memory. In many ways, conspiracy theories represent an attempt to impose order upon a chaotic universe, to know the unknowable. They grow from doubts and questions, holes and voids. Every ellipsis, every redacted line points towards infinite possibilities. Every “no comment” is but conformation of the worst possible outcome.

The truth is up there...

The truth is up there…

Tempus Fugit opens with a nine-minute gap before a plane crash that claims over one hundred lives. Max closes with another nine-minute gap that sees the ever-elusive proof slip through Mulder’s fingers once again. However, Tempus Fugit and Max are not truly “conspiracy” episodes. Characters like the Cigarette-Smoking Man, the Well-Manicured Man, Alex Krycek and Marita Covarrubias are all absent. Even the sinister functions of shadowy government officials are outsourced to “Cummins Aerospace”, a government contractor never mentioned on the show before or since.

Instead, Tempus Fugit and Max are focused on the little people trying to assemble what they can from these gaps. Mike Millar is an honest and hard-working member of the National Transportation and Safety Board trying to piece together a crashed aeroplane. Max Fenig is trying to piece together some meaning for all his suffering. Mulder and Scully are trying to piece together the truth. Even the aliens themselves seem to be searching. Tempus Fugit and Max are populated with characters trying desperately to make sense of the gaps.

Fly by night...

Fly by night…

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Space: Above and Beyond – Choice or Chance (Review)

This November (and a little of December), we’re taking a trip back in time to review the third season of The X-Files and the first (and only) season of Space: Above and Beyond.

Hostile Visit and Choice or Chance follow the two-part template established by The X-Files, keeping things fresh by offering a pretty dramatic shift between the two episodes in question.

Hostile Visit featured a covert trojan house mission to infiltrate enemy space and stage a devastating attack behind enemy lines. The episode ended with the mission a failure and our heroes drifting through space. Choice or Chance features our heroes landing on a prison planet maintained by the Silicates, the evil artificial organisms that have skirted around the edge of the show’s mythology to this point.

Here's Douggie!

Here’s Douggie!

Choice or Chance comes very close to working. It is a lot more dynamic than Hostile Visit was, which is a good thing for the second half of a two-parter airing during November Sweeps. However, while Hostile Visit felt a little padded and extended, never quite building the momentum necessary for the story to work, Choice or Chance feels a little over-stuffed. There’s a lot of nice stuff here, but no room to properly digest it. It’s an episode that comes up with something for every member of the cast to do, but this inevitably means that the character arcs feel abbreviated and shortened.

There is a  pretty solid two-part episode to be constructed out of the ingredients of Hostile Visit and Choice or Chance. Sadly, the resulting two-parter is not it.

Crash and burn...

Crash and burn…

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