Next year, Star Trek is fifty years old. We have some special stuff planned for that, but – in the meantime – we’re reviewing all of Star Trek: Enterprise this year as something of a prequel to that anniversary. This April, we’re doing the second season. Check back daily for the latest review.
Judgment is the first episode of Star Trek to do something interesting with the Klingons since Tacking Into the Wind, almost four years earlier.
After all, it never seemed like Star Trek: Enterprise had any real idea what to do with the Klingons. The show had made use of Klingons in Broken Bow, Unexpected, Sleeping Dogs and Marauders – but none of these episodes seemed particularly interested in telling a story about Klingons. Enterprise seemed primarily interested in the Klingons as a connection to the franchise’s long and distinguished history. After all, Klingons are almost as iconic a part of Star Trek as Spock; working a few bumpy-headed warriors into your script was a nice way of acknowledging the Star Trek legacy.

Trial of the twenty-second century…
Certainly, Enterprise was not interested in committing to the same Klingon world-building in which Star Trek: The Next Generation and Star Trek: Deep Space Nine had revelled. There are a lot of reasons for this. Over ten seasons, writer Ronald D. Moore had probably said just about everything that needed to be said about the Klingons; trying to say something new or interesting without his input was certainly daunting. More than that, Enterprise had committed itself quite firmly to episodic storytelling in its first two years; even the Andorians and Vulcans were still barely developed.
So David A. Goodman’s script for Judgment is ambitious, particularly in light of the spectacular failure of his (heavily re-written) work on Precious Cargo. Constructing an episode that might easily be misread as a rehash of Star Trek VI: The Undiscovered Country was a pretty bold choice, particularly given the problems that the show had endured while trying to construct an homage to Elaan of Troyius and The Perfect Mate. On paper, Judgment is an assignment that could easily explode spectacularly. It might not be as crazy a gambit as A Night in Sickbay, but it is a story with lofty objectives.

The court has spoken.
With so much of the second season feeling like it is running on auto-pilot, the energy and enthusiasm of Judgment is infectious. Singularity, Vanishing Point, Canamar and The Crossing felt like they were constructed using blueprints of what a Star Trek episode should look like. It is refreshing to watch an episode of Enterprise that seems genuinely excited to playing with these particular toys. In that sense, Judgment sets the mood for the final stretch of the season – despite duds like Horizon and Bounty, the final run of episodes feels like a band playing an encore for a show on the cusp of monumental change.
Although not facing the same threat of cancellation that loomed at the end of the third and fourth seasons, the second season of Enterprise feels like the last gasp of a particular model of Star Trek production, one no longer as viable as it once had been. Starting with Judgment, the show seems to acknowledge that things are going to have to change dramatically and soon; however, there is a clear attempt to bid this particular iteration of Star Trek a fond farewell. As such, any and all references to The Undiscovered Country feel entirely appropriate.

“Don’t wait for the translation! Answer me now!”
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