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Non-Review Review: Hotel Transylvania 2

Hotel Transylvania 2 certainly has some moves.

The film might be computer animated, but director Genndy Tartakovsky draws from more a classic style of cartooning. There are several points in Hotel Transylvania 2 where it seems like the film has reverted to a two-dimensional style, with figures standing in silhouette against the background. Even the human characters of Hotel Transylvania 2 take on an elasticity, stretching and distorting in the style of classic Looney Tunes. Hotel Transylvania 2 gets considerable mileage out of this slapstick element.

Drac pack's back...

Drac pack’s back…

It helps that the film is packed with gags. Not all the jokes land as well as they might, with the film leaning a little too heavily on some particularly cheap shots, but there is a sense that Hotel Transylvania 2 is more concerned with getting those jokes into the film than it is with actually constructing a narrative around them. The film packs an impressive quantity of humour into its ninety-minute runtime, with nothing in the film being allowed to overstay its welcome.

That said, the movie hits some speedbumps when it comes to plot and characterisation. Some of these issues are simply structural, with Hotel Transylvania 2 eschewing all but the most basic of set-up and pay-off in favour of energetic cut-away jokes and quick sight gags. Some of the issues are tonal, with the film wrapping up some very uncomfortable plot developments and decisions with a simple “all’s well that ends well” conclusion that ultimately avoids delving too deeply into any of the implications of certain characters’ actions.

Vamping it up...

Vamping it up…

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