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Star Trek (DC Comics, 1989) #35-40 – Tests of Courage/The Tabukan Syndrome (Review)

This June, we’re taking a look at some classic Star Trek movie tie-ins and other interesting objects. Check back daily for the latest reviews and retrospectives.

Captain Hikaru Sulu occupies a very special place in Star Trek lore. Given the amount of spin-off material that Sulu’s command of the Excelsior has generated, Sulu often seems like the Star Trek spin-off that never quite materialised. The idea of Sulu commanding the Excelsior has inspired novels and comics and audio books, and was even featured in Flashback, one of the episodes produced to celebrate the thirtieth anniversary of the franchise.

While Sulu’s command of the Excelsior is open-ended, it is interesting to consider the various origin stories that might apply. As with Khan Noonien Singh, there are multiple tie-in stories that cover the same ground. Published in late 2007, the novel Forged in Fire, for example, offers one account of Sulu taking command of the Excelsior – assuming command from Captain Styles during a high-pressure diplomatic crisis. However, this was not the first time that the story had been told.

Crossing swords...

Crossing swords…

A year following the release of Star Trek VI: The Undiscovered Country, author Howard Weinstein wrote Tests of Courage. A six-issue arc set during the earliest days of Sulu’s command, Weinstein had originally hoped to collaborate with George Takei on the comic. Unfortunately, the two could not work out their schedules, forcing Weinstein to write the comic without Takei’s input. However, Takei did provide a glowing and enthusiastic foreword for the collected edition of the comic published two years later.

Tests of Courage is a fantastic piece of work, a suitably epic Star Trek comic that tells a suitably epic story – one with breadth and scope and drama and conflict that demonstrates just what a wonderful storyteller Howard Weinstein is.

Ships of the line...

Ships of the line…

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Star Trek – The Fearful Summons by Denny Martin Flinn (Review)

This June, we’re taking a look at some classic Star Trek movie tie-ins. Check back daily for the latest reviews and retrospectives.

One of the great things about a franchise as expansive and as well-documented as Star Trek is that no idea is even completely lost to history. The franchise is sprawling enough that episodes and films inevitably end up lost to history. Scripts are written and re-written, with ideas changing dramatically from original conception through to the final released version. Even Star Trek: Phase II is well accounted for, affording fans a glimpse at how things might have gone for the franchise.

It’s interesting to imagine the possibilities that exist at given moment for the franchise – how radical things might be now had a particular event gone a different direction. Imagine Bryan Fuller and Bryan Singer bringing Star Trek back to television with Angela Bassett in the big chair. Or Spock on the grassy knoll. Or Oscar nominee Geneviève Bujold as Janeway. Or a first season of Star Trek: Enterprise set primarily on Earth during the development of the warp five drive.

So much of the franchise is discussed and analysed that ideas like this tend to bubble through. Occasionally, the franchise allows an echo of what might have been to break through. Star Trek: The Next Generation adapted two aborted scripts from Star Trek: Phase II into The Child and Devil’s Due. Harlan Ellison’s original script for The City on the Edge of Forever is being adapted into a comic book. That is to say nothing of writers like D.C. Fontana and David Gerrold working with fan productions.

However, Denny Martin Flinn’s novel, The Fearful Summons, is a particularly interesting glimpse at what might have been. It’s essentially a novel based around his original idea for Star Trek VI: The Undiscovered Country. It’s a rather bizarre and occasionally awkward glimpse at what might have been for the franchise.

tos-thefearfulsummons

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Star Trek VI: The Undiscovered Country (DC Comics, 1992) (Review)

This June, we’re taking a look at some classic Star Trek movie tie-ins and other interesting objects. Check back daily for the latest reviews and retrospectives.

In many respects, adapting a Star Trek feature film into comic book form is very much an editorial function. With so little space available, particularly as compared to a feature film or novel, the assignment is more about whittling the script down to something that can be covered in fifty-five pages of a comic book. While those adapting the features films into novels frequently have to expand and flesh out the material to make it fit within the allocated page count and account for plot hole and logic error, the comic book adaptations just have to keep everything ticking over.

So Peter David and Gorden Purcell’s adaptation of Star Trek VI: The Undiscovered Country plays quite well as a condensed version of the narrative, covering the requisite story beats in the available space.

In space, everybody can hear you scream...

In space, everybody can hear you scream…

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Star Trek (DC Comics, 1989) #1-12 – The Trial of James T. Kirk! (Review)

This June, we’re taking a look at some classic Star Trek movie tie-ins and other interesting objects. Check back daily for the latest reviews and retrospectives.

The late eighties and early nineties saw a change in the world of Star Trek tie-ins. During the eighties, tie-in writers had typically been afforded a great deal of freedom in telling their stories – allowed to explore the fringes of the Star Trek universe with little regard to how things matched up. The period saw a number of truly spectacular Star Trek tie-ins that count among the best work ever released with the Star Trek brand on it – John Ford’s The Final Reflection or Diane Duane’s My Enemy, My Ally.

However, with the release of Star Trek V: The Final Frontier and the broadcast of the third season of Star Trek: The Next Generation, there was a shift in how the franchise approached tie-in novels and comic books. Gene Roddenberry had arguably lost control of his creation, with the Harve Bennett and Nicholas Meyer taking control of the feature films while Rick Berman and Michael Piller were the driving creative forces on the television show.

Crossing swords...

Crossing swords…

As such, the tie-ins became a place where Roddenberry and his “people” – including Richard Arnold and Susan Sackett – could make their influence most heavily felt. So, in the late eighties and early nineties, a conscious effort was made to re-tool the novels and the comic book tie-ins, with Richard Arnold maintaining a much tighter grip on the reigns. DC’s first volume of Star Trek comics was cancelled after fifty-six issues, and another volume was launched to coincide with the launch of the Next Generation comic.

Writer Peter David had closed out the first volume of the Star Trek comic, and was drafted in as the writer of the new on-going series. However, he almost immediately came into conflict with Richard Arnold. Pages of the first issue had to be hastily re-drawn when Richard Arnold vetoed the use of a supporting character from Star Trek: The Animated Seriesafter the comic had been drawn. In many respects, this set the tone for the comic, which was victim to all sorts of weird editorial mandates.

The Andorian Incident...

The Andorian Incident…

While writer Michael Jan Friedman remained the writer on the on-going Next Generation comic for most of its run – only occasionally getting another writer to fill in – Peter David departed the Star Trek comic before the end of the book’s second year on the stand. This is especially frustrating when one considers the pedigree of Peter David. An accomplished novelist and comic book writer, David had a wealth of experience in the medium that was being maliciously squandered by Arnold.

It’s a shame, because the opening twelve issues of DC’s second volume of Star Trek make for a delightful read and a fitting substitute for a live-action Star Trek television show unfolding between the movies.

Warp speed ahead...

Warp speed ahead…

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Star Trek V: The Final Frontier (DC Comics, 1989) (Review)

This June, we’re taking a look at some classic Star Trek movie tie-ins and other interesting objects. Check back daily for the latest reviews and retrospectives.

In many respects, the late eighties represented a changing of the guard when it came to Star Trek. The feature films had been relatively serialised. The events of Star Trek II: The Wrath of Khan led into the events of Star Trek III: The Search for Spock, which itself led directly into the events of Star Trek IV: The Voyage Home. At the same time, the expanded universe was generally left free to its own devices. Novelists and writers were given the freedom to do whatever they wanted.

In the late eighties, things changed. Directed by William Shatner, Star Trek V: The Final Frontier stood quite clearly apart from the events of the last three Star Trek films. At the same time, the franchise had found its way back to weekly television in the form of Star Trek: The Next Generation. Whereas comic books and novels had served to fill a gap when there was a scarcity of “official” Star Trek material, they were now very clearly of secondary importance to the “real” (or simply “live action”) versions of Star Trek.

Oh your God...

Oh your God…

There was a rather seismic shift in the nature and tone of tie-ins and adaptations. Rather notably, the creators who had adapted the last couple of films into prose and comic book form did not return to translate The Final Frontier across different media. Vonda McIntyre had written the novelisations of the last three Star Trek films, but was replaced by J.M. Dillard. Mike W. Barr and Tom Sutton had produced the comic book adaptations of the last two Star Trek films, but were replaced by Peter David and James W. Fry. Both Dillard and David would find themselves tasked with adaptation of Star Trek VI: The Undiscovered Country.

Peter David and James W. Fry’s adaptation of The Final Frontier is clearly intended as a launchpad for their new on-going Star Trek series that would debut only a few months later. Indeed, the final page of The Final Frontier includes an advertisement for that new series. In many respects, this adaptation of The Final Frontier seems to serve as a pilot for a new comic book series, a starting point for a bold new beginning to DC’s Star Trek line. Opening with the The Final Frontier, you might be forgiven for assuming it was doomed from the outset.

Here there be rock monsters...

Here there be rock monsters…

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Star Trek V: The Final Frontier by J.M. Dillard (Review)

This June, we’re taking a look at some classic Star Trek movie tie-ins. Check back daily for the latest reviews and retrospectives.

In many respects, J.M. Dillard is a safe pair of hands.

Star Trek V: The Final Frontier was released at a point where Star Trek was shifting. Star Trek: The Next Generation had returned the franchise to prime time television after an absence of almost two decades and Star Trek IV: The Voyage Home had been an unqualified box office success. Gene Roddenberry was welcome back at Paramount after parting ways following the release of Star Trek: The Motion Picture, even if the production of Star Trek: The Next Generation was already slipping through his fingers.

There was a much tighter editorial approach to tie-ins and to spin-offs. Whereas the writers of the early Pocket Books novels and DC comics had been given considerable freedom, that freedom was being reigned in around the release of Star Trek V: The Final Frontier. The monthly comics series was launched with any elements not matching the “on message” approach to the franchise scrubbed out. All the original characters were gone. All the references to Star Trek: The Animated Series were gone.

The shift at Pocket Books was also palpable. Authors were suddenly getting asked to do ridiculous re-writes, or simply having their own material re-written at will. Margaret Wander Bonanno’s much-mangled Music of the Spheres is perhaps the most infamous example, going through several different ghost writers before finally being released as Probe, a book that Bonanno has relentlessly disavowed. Publishing Star Trek tie-ins was more like making sausages than it ever had been before.

So, in this context, it makes sense that author Vonda N. McIntyre would not return to do the novelisation of The Final Frontier. Her adaptations of Star Trek II: The Wrath of Khan, Star Trek III: The Search for Spock and Star Trek IV: The Voyage Home were clever and thoughtful stories that built freely off the source material, finding room for asides and tangents that were not possible on film. Her novelisation of The Search for Spock hits the movie’s opening scene almost a third of the way into the book.

As such, McIntyre’s unique style was unlikely to be a comfortable fit for this new tie-in environment. J.M. Dillard, on the other hand, would be.

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Star Trek IV: The Voyage Home (DC Comics, 1986) (Review)

This June, we’re taking a look at some classic Star Trek movie tie-ins and other interesting objects. Check back daily for the latest reviews and retrospectives.

The comic book adaptation of Star Trek IV: The Voyage Home does a surprisingly good job of translating the comedy adventure into comic book form. Relying the creative team of Mike W. Barr and artist Tom Sutton to produce a one-shot comic book adaptation of the feature film, DC Comics have reached a point where they are able to consistently and reliably churn out comic books based around the Star Trek franchise.

Indeed, one might imagine that the somewhat lighter tone of The Voyage Home would pose a challenge for the duo, eschewing the grand space opera of Star Trek III: The Search for Spock in favour of something more firmly rooted in modern sensibilities. However, Barr and Sutton do a wonderful job adapting the screenplay into a charming comic, even if it does seem to be aimed more squarely at hardcore Star Trek fans than casual viewers.

Standing tall...

Standing tall…

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Star Trek IV: The Voyage Home by Vonda N. McIntyre (Review)

This June, we’re taking a look at some classic Star Trek movie tie-ins. Check back daily for the latest reviews and retrospectives.

Comedy doesn’t always translate well between different media. That’s not to suggest that comedy works better in one medium as compared to others, merely to contend that certain forms of comedy don’t translate perfectly between different media. It works any number of ways. Something that is funny in sound and vision is not necessarily hilarious in prose. Gags relying on delivery might play better with a seasoned performer than in the mind’s eye of a reader. Witty prose doesn’t always lend itself to narration or articulation on film.

Much of Star Trek IV: The Voyager Home plays as broad farce, following a bunch of time-travelers from the future (and refugees from television land) as they try to interact with the real world. The movie does have some wonderful character moments – notably Spock’s character arc that beautifully brings him a full circle and Kirk’s relationship with Spock – but it also plays the Star Trek ensemble in a highly caricatured manner, more as archetypes than fully-realised three-dimensional characters.

This is grand. After all, these are fictional characters rather than real people. After all stories are more than just excerpts from the biographies of fictional characters. While it’s nice to have consistent characterisation, suggesting that you can’t have Kirk and Spock acting in an exaggerated fashion for the sake of comedy is a very narrow and restrictive view of what Star Trek is or should be.

The Voyage Home gets the big character beats right – Spock’s insistence that the crew rescue Chekov, Kirk convincing Gillian to trust him, Spock “guessing” – that we can excuse the crew’s lack of awareness about a time period they have visited before and the general flippancy of the movie itself. The novelisation, however, is another matter. Vonda N. McIntyre clearly cares a great deal about the characters. That was one of the strengths of her work on the novelisations of the last two films. Here, however, McIntyre struggles to balance that with the tone of the story.

startrekiv Continue reading

Star Trek (DC Comics, 1984) #1-6 – Errand of War! (Review)

This July, we’re taking a look at some classic Star Trek movie tie-ins. Check back daily for the latest reviews and retrospectives.

After Marvel lost the Star Trek license in 1982, there was a period where no monthly Star Trek comics were being published. One of the consequences of this was that Star Trek II: The Wrath of Khan didn’t receive an official comic book adaptation, until IDW decided to go back and fill in the blanks in 2009. Eventually, DC comics managed to secure the license for Star Trek comics, and they began publishing in 1984, the year that saw the release of Star Trek III: The Search for Spock. DC would maintain the license into the mid-nineties, making it one of the most stable licensing agreements ever reached about Star Trek comics.

Unlike Marvel’s 1979 agreement with Paramount, DC reached an agreement that allowed them full access to the Star Trek mythology. Marvel had been restricted to using characters and concepts from Star Trek: The Motion Picture, a rather restrictive agreement. In contrast, DC had access to the whole of the Star Trek canon. Indeed, reading Mike Barr and Tom Sutton’s run on Star Trek, it seems like their opening six issues were designed to showcase the sheer breadth of continuity available to them.

At the same time, Barr’s scripts have a pulpy charm that makes them highly enjoyable, even as trying to tell an unfolding Star Trek story set between the events of The Wrath of Khan and The Search for Spock seems ill-advised.

Warp speed ahead...

Warp speed ahead…

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Star Trek III: The Search for Spock (DC Comics, 1984) (Review)

This June, we’re taking a look at some classic Star Trek movie tie-ins. Check back daily for the latest reviews and retrospectives.

In 1984, DC secured the license to print Star Trek comics. They retained the license into the nineties, allowing the publisher to release their own comic book adaptations of each of the four remaining classic Star Trek movies. They even got to publish an adaptation of Star Trek: Generations before the rights transferred to Marvel. Mike W. Barr and Tom Sutton got to produce 64-page adaptations of Star Trek III: The Search for Spock and Star Trek IV: The Voyage Home, lending some consistency to the last two instalments in the trilogy that began with Star Trek II: The Wrath of Khan.

While its impressive visuals and relaxed pacing meant that Star Trek: The Motion Picture leant itself to a comic book adaptation, The Search for Spock is not quite as nice a fit for the medium. The movie’s plot is quite complicated, with lots of things going on at different times with different characters in different locations. One of the joys of the film is the way that it tries to turn Star Trek into an ensemble piece in Spock’s absence, with each of the main characters getting a moment in the sun during the Enterprise jailbreak. The comic simply doesn’t have the space to do this, and the result is an adaptation feels a little compressed.

At the same time, though, writer Mike W. Barr does get to showcase his love of the franchise, and his deft technical skill.

Let's see what's out there...

Let’s see what’s out there…

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