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Star Trek III: The Search for Spock (DC Comics, 1984) (Review)

This June, we’re taking a look at some classic Star Trek movie tie-ins. Check back daily for the latest reviews and retrospectives.

In 1984, DC secured the license to print Star Trek comics. They retained the license into the nineties, allowing the publisher to release their own comic book adaptations of each of the four remaining classic Star Trek movies. They even got to publish an adaptation of Star Trek: Generations before the rights transferred to Marvel. Mike W. Barr and Tom Sutton got to produce 64-page adaptations of Star Trek III: The Search for Spock and Star Trek IV: The Voyage Home, lending some consistency to the last two instalments in the trilogy that began with Star Trek II: The Wrath of Khan.

While its impressive visuals and relaxed pacing meant that Star Trek: The Motion Picture leant itself to a comic book adaptation, The Search for Spock is not quite as nice a fit for the medium. The movie’s plot is quite complicated, with lots of things going on at different times with different characters in different locations. One of the joys of the film is the way that it tries to turn Star Trek into an ensemble piece in Spock’s absence, with each of the main characters getting a moment in the sun during the Enterprise jailbreak. The comic simply doesn’t have the space to do this, and the result is an adaptation feels a little compressed.

At the same time, though, writer Mike W. Barr does get to showcase his love of the franchise, and his deft technical skill.

Let's see what's out there...

Let’s see what’s out there…

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