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Star Trek: Deep Space Nine – If Wishes Were Horses… (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

And after Progress gives us the most Deep-Space-Nine-y” episode yet, If Wishes Were Horses… offers the most generic Star Trek episode this side of The Passenger. The plot here should be very familiar. Like in Imaginary Friend or Shore Leave, the characters find their imaginations seem to be bringing things to life. Of course, it turns out to be an advanced alien intelligence that really just wants to study our crew, like in The Observer Effect or Scientific Method or even Schism. What I’m getting at here is that there’s really very little in this premise which hasn’t been done before or since on Star Trek, and nothing which wouldn’t feel more at home on Star Trek: The Next Generation or Star Trek: Voyager.

While it’s not as bad as The Passenger or Move Along Home, it is terribly generic and it feels like a waste of an episode in an already truncated season.

If wishes were emus...

If wishes were emus…

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Star Trek: Deep Space Nine – Progress (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

Progress is the best episode of Star Trek: Deep Space Nine‘s first season to date. Of course, there are better episodes ahead – two of them clustered at the end of the show’s truncated first year – but Progress still represents a considerable improvement over anything that has come before. It isn’t quite perfect, but it does have a nice character focus and takes advantage of the show’s unique perspective and position. It’s evidence that the writing staff were at least engaging with the show’s status quo and trying to work with it to tell interesting stories, with Progress offering an early pure example of what Deep Space Nine story should probably look like.

While the first season has been quite bumpy (although notably less bumpy than any of the opening seasons of the other three Star Trek spin-offs), Progress offers a demonstration that we are getting somewhere. The title might apply as much to the status of the show itself as to the themes of the episode.

Burning down the house...

Burning down the house…

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Star Trek: Deep Space Nine – The Storyteller (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

The Storyteller should not work half as well as it does. While some episodes this season (notably The Passenger and Battle Lines) feel like they were simply lifted directly from the “reject” pile within the writers’ room on Star Trek: The Next Generation, The Storyteller is actually a rejected pitch from that show’s first season. Written by Kurt Michael Bensmiller, the writer responsible for Time Squared, one of the stronger installments of the show’s first two years, it was also written late in 1992, about a month before Star Trek: Deep Space Nine would actually air.

And yet, despite that, The Storyteller really feels like a show that wouldn’t work on any of the other Star Trek spin-offs. A lot of that seems to be down to the work by Ira Steven Behr to polish up Bensmillers’ draft and to add a lot of character work and development to what is a decidedly high concept. As producer Michael Piller confessed in Captains’ Logs Supplemental – The Unauthorized Guide to the New Trek Voyages, “Ira did a lot of work on that script.”

O'Brien's mind is a bit clouded right now...

O’Brien’s mind is a bit clouded right now…

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Star Trek: Deep Space Nine – Battle Lines (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

Battle Lines is, quite frankly, not a very good piece of television. Like a few of the episodes scattered throughout the first season of Star Trek: Deep Space Nine, it feels like it was pulled from a list of rejected scripts for Star Trek: The Next Generation. Ironically, it feels more like a reheated left-over than the next episode, The Storyteller, which was actually a recycled script from the first season of The Next Generation. Were it not for the involvement of Kai Opaka and a few hints about Bajoran spirituality, Battle Lines would feel almost as generic as The Passenger.

The concept is fascinating, and it represents another long-term shift in Deep Space Nine, but the script from Hilary J. Bader feels too functional and broad to do the episode justice. Instead, it feels fairly bland, which is a bit disappointing for an episode where Sisko accidentally gets the pope caught up in the universe’s most deadly game of laser tag.

Taking a stab at bringing peace...

Taking a stab at bringing peace…

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Star Trek: Deep Space Nine – Vortex (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

Something very interesting happens in the second half of Star Trek: Deep Space Nine‘s first season. It seems like the writers and producers are making a conscious effort to develop the show’s characters, themes and the world that these inhabit. Plot threads are hinted at, only to be left dangling. Ideas are broached, and tucked away for another day. Given that Star Trek: The Next Generation waited until the third season to broach serialisation in Sins of the Father, the approach taken here is quite striking.

These three episodes are more notable for what they set up rather than what they actually accomplish on their own terms. These adventures lay groundwork, or at least hint at laying groundwork, that will pay off throughout the show’s extended seven-year run. Okay, not exactly. There are some redundant elements here that never actually pay off, but Vortex, Battle Lines and The Storyteller all play into the show’s bigger story arc, even if it seems the writers aren’t entirely sure what those story arcs are.

It's murky out there...

It’s murky out there…

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Star Trek: Deep Space Nine – The Nagus (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

The Nagus starts what turns out to be an annual tradition for Star Trek: Deep Space Nine. It introduces the concept of a “Ferengi” episode, where once (or twice) a year, the show would take time out from other on-going concerns to focus on the state of affairs in the Ferengi Alliance. In a way, it’s quite like what Star Trek: The Next Generation did for the Klingons, taking an episode every once in a while to delve into the alien culture and offer a bit of exploration of a species originally created as a two-dimensional cardboard stand-in for a philosophy the franchise found unappealing.

Starting with Heart of Glory, The Next Generation developed Klingons from “those bad guys with the ridges” into a fully functioning and multi-faceted culture, largely driven by writer Ronald D. Moore from the third season. Deep Space Nine did largely the same thing with the Ferengi, largely spearheaded by producer Ira Steven Behr. Although, given the fact that the episodes concerned amoral capitalists instead of imposing warriors, Deep Space Nine opted for comedy as the genre of choice when developing the Ferengi.

He's got the lobes for business...

He’s got the lobes for business…

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Star Trek: Deep Space Nine – Move Along Home (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

And here we hit what is commonly agreed to be the nadir of Star Trek: Deep Space Nine‘s rocky first season. Even the production staff seemed to acknowledge the problems with Move Along Home. Director David Carson conceded that it was “disappointing”, while future writer Ronald D. Moore could help  “wondering if everyone had lost their minds.” And there’s no way of getting around it. Move Along Home is a stinker in virtually every way that counts. It’s messy, contrived, confused, but without the wit to pull off the surreality of the set-up. There are no stakes, and the only way the episode can generate suspense is by lying to the audience.

And yet, despite that, I am actually much fonder of Move Along Home than I am of The Passenger. Don’t get me wrong, I don’t like either very much, but I’m more forgiving of the problems with Move Along Home, which stem from the episode’s ambition. There’s a sense that at least the episode was trying to do something a bit novel, even it backfired spectacularly. If I have to choose between flawed ambition and bland mediocrity, I’ll choose flawed ambition every time. Move Along Home might be a pretty dodgy episode, but at least its less generic than The Passenger.

A piece of the action...

A piece of the action…

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Star Trek: Deep Space Nine – Babel (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

With Babel, we hit the most significant flaw in the first season of Star Trek: Deep Space Nine. Put frankly, Babel is the first story that could easily have worked as an episode of the original Star Trek or of Star Trek: The Next Generation. Indeed, Michael Piller concedes in Captains’ Logs Supplemental – The Unauthorized Guide to the New Trek Voyages that Babel had a history longer than that of Deep Space Nine itself:

We had this premise for over five years at Next Generation. It was written by the same person who wrote “Hollow Pursuits” for us, and we had always been attracted to the idea that you could suddenly lose the ability to use language and communicate, and how people are able to communicate with each other.

This isn’t necessarily a bad thing, but it’s worth noting that the first season of Deep Space Nine was airing concurrently with the sixth season of The Next Generation. If people wanted to see stories that could work on The Next Generation, it made more sense to see them executed on that show by a production team with experience in these sorts of plots.

While Babel isn’t a bad episode by any means, there’s a sense that it has been cobbled together from leftovers at another table, and the result isn’t nearly as satisfying as it should be.

Chief concerns...

Chief concerns…

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Star Trek: Deep Space Nine – A Man Alone (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

To be fair to Star Trek: Deep Space Nine, it’s clear that the show’s heart is in the right place. After all, a Star Trek television show isn’t quite the gambit that it was in 1987. The producers expect that the series will be going for quite some time. After all, the regulars signed six-year contracts, one of the reasons that the show managed to make it to its penultimate season without losing a primary cast member.

As such, a lot of the early episodes of Deep Space Nine seem prudent – they effectively amount to good housekeeping. While Star Trek: The Next Generation got its cast together and couldn’t wait to start telling bold Star Trek stories, you can see that Deep Space Nine is laying a lot of groundwork. The ensemble doesn’t gel instantly. Episodes are devoted to little more than set-up for something that will pay off over the coming year. A vast supporting cast is systematically established.

This is world-building, and it’s world-building to a purpose, even if Deep Space Nine doesn’t seem to really know what that purpose is yet. So it’s quite hard to fault these early episodes, even if they feel more like set-up for delayed pay-off.

The writing's on the wall for Odo...

The writing’s on the wall for Odo…

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Star Trek: Deep Space Nine – Prophecy & Change: Ha’Mara by Kevin G. Summers (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

We’ll be supplementing our coverage of the episodes with some additional materials – mainly novels and comics and films. This is one such entry.

Comparing and contrasting the anniversary short story anthologies for Star Trek: The Next Generation and Star Trek: Deep Space Nine can be highly informative. The Sky’s the Limit, released to celebrate the twentieth anniversary of The Next Generation, features fourteen stories. Most of these stories serve as prologues or epilogues to existing Next Generation episodes. Suicide Note provides closure to The Defector; Turncoats follows a character from Face of the Enemy after the camera stops rolling; Four Lights is an epilogue to Chain of Command.

In contrast, Prophecy and Change, released to celebrate the tenth anniversary of Deep Space Nine, tends to focus on short stories that fit gracefully between episodes – fleshing out connective tissue and explaining how one plot development or character decision led to another. That says quite a lot about the two shows and the way that their stories were told, with much of Prophecy and Change feeling ling deleted scenes or inserts loosely inserted between what was seen in television.

Ha’Mara is the first short story of the collection, following the introduction and the mysterious Revisited – a book-ending wrap-around written by an author who has yet to be publicly identified. Written by Kevin G. Summers, who provided Isolation Ward 4 to Strange New Worlds IV, the short story is set in the immediate aftermath of Emissary, attempting to smooth over the rough edges transitioning from the pilot to the rest of the show.

ds9-prophecyandchange

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