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Star Trek: Deep Space Nine – Duet (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

And here we hit the first truly classic episode of Star Trek: Deep Space Nine. Positioned almost at the very end of what has been a fairly uneven season of television, Duet firmly demonstrates that this spin-off can hold its head tall among the other franchise installments. Duet isn’t just a quintessential Deep Space Nine episode. It isn’t just a classic Star Trek episode. It is an absolutely beautiful piece of allegory, a stunning character study and a probing exploration of collective guilt and responsibility.

J'accuse...

J’accuse…

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Star Trek: Deep Space Nine – Dramatis Personae (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

Dramatis Personae tends to get lost in the shuffle at the end of Star Trek: Deep Space Nine‘s first season. Sitting between two of the season’s most generic Star Trek stories (If Wishes Were Horses… and The Forsaken) and two distinctly Deep Space Nine classics (Duet and In the Hands of the Prophets), it’s easy to see why Joe Menosky’s tale of repeated history tends to get overlooked. It manages to sit quite neatly in both camps, as a generic Star Trek tale and as something more specific to Deep Space Nine.

After all, possession stories are scattered throughout the Star Trek mythos. Star Trek: The Next Generation was quite fond of have various members of the crew impersonated or doubled or controlled by a variety of alien influences. Dramatis Personae also feels like a very Joe Menosky script, linked by various thematic connections to the writer’s work on both The Next Generation and later on Star Trek: Voyager.

And yet, despite all those links, Dramatis Personae feels quite anchored to Deep Space Nine. It’s hard to imagine the dynamic working with any other Star Trek cast, even Voyager‘s Maquis and Starfleet ensemble. There’s also the sense that the episode’s pattern of repeated history feels more in keeping with Deep Space Nine‘s perception of history than any other Star Trek show’s.

The man with the plan...

The man with the plan…

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Star Trek: Deep Space Nine – The Forsaken (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

Following on directly from If Wishes Were Horses…, The Foresaken combines another bunch of familiar Star Trek clichés into a plot that fells like it has been elsewhere. To be fair, the “malfunctioning computer” plot is a plot that lends itself to a Star Trek setting, and the key is the execution of that most familiar set up. The franchise has done it quite well in the past. I’m fond of Star Trek: The Next Generation‘s foray into the subgenre with Disaster. Even Star Trek: Deep Space Nine would do a number of later episodes working quite well from this starting point – Civil Defense and Starship Down ranking quite highly.

The problem with The Foresaken, then, isn’t the fact that it falls back on a bunch of familiar Star Trek clichés, but it fails to use them to tell an especially compelling story.

Oh, what a world!

Oh, what a world!

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Star Trek: Deep Space Nine – If Wishes Were Horses… (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

And after Progress gives us the most Deep-Space-Nine-y” episode yet, If Wishes Were Horses… offers the most generic Star Trek episode this side of The Passenger. The plot here should be very familiar. Like in Imaginary Friend or Shore Leave, the characters find their imaginations seem to be bringing things to life. Of course, it turns out to be an advanced alien intelligence that really just wants to study our crew, like in The Observer Effect or Scientific Method or even Schism. What I’m getting at here is that there’s really very little in this premise which hasn’t been done before or since on Star Trek, and nothing which wouldn’t feel more at home on Star Trek: The Next Generation or Star Trek: Voyager.

While it’s not as bad as The Passenger or Move Along Home, it is terribly generic and it feels like a waste of an episode in an already truncated season.

If wishes were emus...

If wishes were emus…

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Star Trek: Deep Space Nine – Progress (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

Progress is the best episode of Star Trek: Deep Space Nine‘s first season to date. Of course, there are better episodes ahead – two of them clustered at the end of the show’s truncated first year – but Progress still represents a considerable improvement over anything that has come before. It isn’t quite perfect, but it does have a nice character focus and takes advantage of the show’s unique perspective and position. It’s evidence that the writing staff were at least engaging with the show’s status quo and trying to work with it to tell interesting stories, with Progress offering an early pure example of what Deep Space Nine story should probably look like.

While the first season has been quite bumpy (although notably less bumpy than any of the opening seasons of the other three Star Trek spin-offs), Progress offers a demonstration that we are getting somewhere. The title might apply as much to the status of the show itself as to the themes of the episode.

Burning down the house...

Burning down the house…

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Star Trek: Terok Nor – Night of the Wolves by S.D. Perry & Britta Dennison (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

We’ll be supplementing our coverage of the episodes with some additional materials – mainly novels and comics and films. This is one such entry.

Prequels are a tricky business. Not just because we already know the ending – after all, we love adapting old familiar stories in new ways, and knowing the outcome can easily lend a project an air of grand tragedy or irony. However, the temptation with prequels is to make it all make sense, to tie absolutely everything up in a neat little bow, resolving all the plot threads and removing any hint of ambiguity or mystery from the original work – less of a story in its own right and more of a “fill in the blanks” approach.

James Swallow’s Day of the Vipers occasionally fell into this trap as it offered an account of the Cardassian plot to take control of Bajor, but it managed to offer its own insights and character development – giving us a suitably complex and self-justifying version of Gul Dukat. Night of the Wolves is somewhat less successful at avoiding the same problems, with a plot that appears to have been fashioned by linking off-hand references and back story from various early episodes together.

We get Odo and Kira meeting for the first time; an account of the liberation of Gallitep; a back story for a young Damar; the roots of Natima Lang’s dissatisfaction with the Central Command. None of these threads seem to build to anything insightful or clever, instead playing out predictably – pretty much exactly as we might have imagined them.

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Star Trek: Deep Space Nine – The Storyteller (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

The Storyteller should not work half as well as it does. While some episodes this season (notably The Passenger and Battle Lines) feel like they were simply lifted directly from the “reject” pile within the writers’ room on Star Trek: The Next Generation, The Storyteller is actually a rejected pitch from that show’s first season. Written by Kurt Michael Bensmiller, the writer responsible for Time Squared, one of the stronger installments of the show’s first two years, it was also written late in 1992, about a month before Star Trek: Deep Space Nine would actually air.

And yet, despite that, The Storyteller really feels like a show that wouldn’t work on any of the other Star Trek spin-offs. A lot of that seems to be down to the work by Ira Steven Behr to polish up Bensmillers’ draft and to add a lot of character work and development to what is a decidedly high concept. As producer Michael Piller confessed in Captains’ Logs Supplemental – The Unauthorized Guide to the New Trek Voyages, “Ira did a lot of work on that script.”

O'Brien's mind is a bit clouded right now...

O’Brien’s mind is a bit clouded right now…

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Star Trek: Deep Space Nine – Battle Lines (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

Battle Lines is, quite frankly, not a very good piece of television. Like a few of the episodes scattered throughout the first season of Star Trek: Deep Space Nine, it feels like it was pulled from a list of rejected scripts for Star Trek: The Next Generation. Ironically, it feels more like a reheated left-over than the next episode, The Storyteller, which was actually a recycled script from the first season of The Next Generation. Were it not for the involvement of Kai Opaka and a few hints about Bajoran spirituality, Battle Lines would feel almost as generic as The Passenger.

The concept is fascinating, and it represents another long-term shift in Deep Space Nine, but the script from Hilary J. Bader feels too functional and broad to do the episode justice. Instead, it feels fairly bland, which is a bit disappointing for an episode where Sisko accidentally gets the pope caught up in the universe’s most deadly game of laser tag.

Taking a stab at bringing peace...

Taking a stab at bringing peace…

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Star Trek: Deep Space Nine – Vortex (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

Something very interesting happens in the second half of Star Trek: Deep Space Nine‘s first season. It seems like the writers and producers are making a conscious effort to develop the show’s characters, themes and the world that these inhabit. Plot threads are hinted at, only to be left dangling. Ideas are broached, and tucked away for another day. Given that Star Trek: The Next Generation waited until the third season to broach serialisation in Sins of the Father, the approach taken here is quite striking.

These three episodes are more notable for what they set up rather than what they actually accomplish on their own terms. These adventures lay groundwork, or at least hint at laying groundwork, that will pay off throughout the show’s extended seven-year run. Okay, not exactly. There are some redundant elements here that never actually pay off, but Vortex, Battle Lines and The Storyteller all play into the show’s bigger story arc, even if it seems the writers aren’t entirely sure what those story arcs are.

It's murky out there...

It’s murky out there…

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Star Trek: Deep Space Nine – The Nagus (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

The Nagus starts what turns out to be an annual tradition for Star Trek: Deep Space Nine. It introduces the concept of a “Ferengi” episode, where once (or twice) a year, the show would take time out from other on-going concerns to focus on the state of affairs in the Ferengi Alliance. In a way, it’s quite like what Star Trek: The Next Generation did for the Klingons, taking an episode every once in a while to delve into the alien culture and offer a bit of exploration of a species originally created as a two-dimensional cardboard stand-in for a philosophy the franchise found unappealing.

Starting with Heart of Glory, The Next Generation developed Klingons from “those bad guys with the ridges” into a fully functioning and multi-faceted culture, largely driven by writer Ronald D. Moore from the third season. Deep Space Nine did largely the same thing with the Ferengi, largely spearheaded by producer Ira Steven Behr. Although, given the fact that the episodes concerned amoral capitalists instead of imposing warriors, Deep Space Nine opted for comedy as the genre of choice when developing the Ferengi.

He's got the lobes for business...

He’s got the lobes for business…

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