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Star Trek: Enterprise – Dead Stop (Review)

Next year, Star Trek is fifty years old. We have some special stuff planned for that, but – in the meantime – we’re reviewing all of Star Trek: Enterprise this year as something of a prequel to that anniversary. This April, we’re doing the second season. Check back daily for the latest review.

Dead Stop is an interesting beast.

One of the stronger episodes from the second season of Star Trek: Enterprise, Dead Stop follows on directly from the events of the previous episode without serving as a direct continuation. It is very rare to see this approach taken on Star Trek, and it’s the perfect example of the sort of episode-to-episode connections that were lacking during the show’s first two seasons. Dead Stop is not a direct follow-on to Minefield, but it is fascinated with the fallout from that episode.

A model ship...

A model ship…

And yet, despite this, Dead Stop is also based around one of the most generic premises imaginable – a sentient space station with a sinister agenda. With a few choice edits, the premise could easily be adapted for Star Trek: The Next Generation or Star Trek: Voyager. Indeed, it’s not too difficult to imagine Kirk and Spock dealing with the rogue space station at some point during their five year mission. It is a story that could – in broad strokes – even work for a television anthology series.

The beauty of Dead Stop is the way that it blends these two conflicting elements together, to construct a show that feels like it showcases the best parts of Enterprise while working from a core story that could be told across the franchise.

Piecing it together...

Piecing it together…

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