Countdown is a spectacular mess of a film, but also a surprisingly fun one.
Superficially, Countdown belongs to the modern school of low-budget high-concept horrors. It is build around an admittedly rather goofy premise, devotes considerable time to exploring and articulating its own internal logic, and is just flippant enough that it never entirely collapses under its weight. In terms of basic structures, Countdown is of a piece with films like Happy Death Day or Scary Stories to Tell in the Dark. It is preoccupied with the protagonists’ desire to figure out the rules of the macabre trap in which they have found themselves.

A killer app.
However, Countdown is so committed to that template that something interesting happens. Countdown never quite settles on a particular mode or genre, instead relying on the propulsive momentum of that central quest to hold the film together. So Countdown transitions wildly between various styles of horror films. It features a monster who looks like it just missed out on lead roles in The Curse of La Llorona or The Nun, leans into the fear of technology and identity that defined Cam or Unfriended, and even takes a late turn into the sort of gender-war tinged serial killer mayhem of a Halloween sequel.
None of these elements cohere. At all. However, there’s an infectious sense of fun to Countdown. It rarely feels like Countdown is motivated by anything more than the urge to get to the next scene or the next scare, which results in a very haphazard and uneven film, but also a delightfully surreal cocktail. Countdown might be pretty far from a good horror movie, but it’s an endearingly engaging one.

Nursing some legitimate fears.
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