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Final Crisis: Revelations (Review)

To celebrate the release of The Dark Knight Rises, July is “Batman month” here at the m0vie blog. Check back daily for comics, movies and television reviews and discussion of the Caped Crusader.

I have to admit, I’ve always preferred DC’s approach to big comic events, as opposed to the approach at Marvel. While Marvel’s events (like Civil War or Secret Invasion) seem to exist to encroach on a writer’s comic book run (Ed Brubaker’s Captain America or Matt Fraction’s Iron Man), DC’s events tend to allow writers to tidy up loose ends. Or, to be fair, that’s what Final Crisis appeared to do. The major tie-in miniseries didn’t seem to exist to fill in gaps with the main book. Instead, they allowed the writers to resolve or move forward their own plots. For Geoff Johns, Rogues’ Revenge allowed him to segue between his first Flash run and Flash: Rebirth, while Legion of Three Worlds allowed him to sort out some outstanding Legion of Superheroes continuity.

Revelations exists to serve as a coda to Greg Rucka’s superb Gotham Central and his Question series, as well as tying in a bit to his upcoming Batwoman work. While I’m not the biggest fan of “comic book events” in general terms, I do respect that they allow writers to tell stories they might not otherwise get a chance to.

Shine a light…

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