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Star Trek: Voyager – Collective (Review)

Watching Collective, it’s strange to imagine a time when the Borg were considered a credible threat to the larger Star Trek universe.

Collective alludes to this palpable sense of menace in its opening scene. Several members of the crew are playing poker in the Delta Flyer. They are playing in the cockpit, for some reason, rather than in the aft section that would seem to lend itself to such recreational activities. The reason for this storytelling decision comes at the end of the teaser, when something catches Paris’ eye in the middle of one hand. The other members of the away mission follow his gaze, spotting a Borg Cube in the shuttle’s path. Panic ensues. The crew rush to their stations. This, Collective seems to scream, is a big deal.

Baby on Borg.

Of course, this is not actually a big deal. Collective focuses on a Borg Cube that has effectively run aground, a ship that has been disabled. The crew are dead, the result of “a space-borne virus that adapted to Borg physiology” that Child’s Play would reveal to be a form of biological warfare. It should be noted that “the crew discover a disabled Borg Cube” is something of a recurring trope on Star Trek: Voyager, with a similar plot beat employed in both Unity and Scorpion, Part I during the third season. When Kim talks about “bad memories” while skulking through the Cube, it initially seems like he might be referencing the latter.

(Ultimately, Kim is not referring to his traumatic experiences in Scorpion, Part I, which left the character on the verge of death after being attacked by a member of Species 8472. Although the Borg Cube in Collective evokes such memories for the audience, Kim is insulated by Voyager‘s stubborn refusal to acknowledge its own internal continuity. As a result, the memories stoked by the trip to the Borg Cube are generic in nature, of “a haunted house [his] parents took me to when [he] was six.” This is never referenced again. This reveals nothing of Harry Kim. It is just empty filler.)

Dead circuits.

There are plenty of reasons why Voyager keeps stumbling across damaged and derelict Borg Cubes. From a narrative perspective, it allows Voyager to tells stories featuring the Borg without have the crew overwhelmed. Voyager has allowed its characters major victories over the Borg in episodes like Drone or Dark Frontier, Part I and Dark Frontier, Part II, but understands that having a lone lost ship triumph repeatedly over the Borg Collective would strain credulity. So having the ship repeatedly encounter broken-down Borg Cubes allows the series to involve the Borg in these stories while nominally preserving their menace.

However, there is also a sense that there might just be something more at work here, that the sad and story state of the Borg Collective across the seven-season run of Voyager might reflect more than just the demands of the production team. It would seem to hint at a broader sense of social anxieties.

“For the promo!”

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Non-Review Review: Star Trek – Insurrection

“I think I’m having a mid-life crisis,” Riker tells Troi at one point in Star Trek: Insurrection, and it might be the most telling line in the film.

Insurrection is many things, perhaps too many things. However, it primarily feels like a meditation on what it means to grow old, focusing on the cast of Star Trek: The Next Generation. That first live-action Star Trek spin-off had revived the franchise as an on-going cultural concern, even launching a feature film franchise including Star Trek: Generations and Star Trek: First Contact, and spawning its own spin-offs including Star Trek: Voyager and Star Trek: Deep Space Nine.

A fist full of Data.

However, by the time that Insurrection arrived, The Next Generation was looking quite old. The Next Generation had launched more than a decade earlier, and had been off the air for almost five years. Although it had been a pop cultural behemoth, even its children (or its younger siblings) were starting to look a little long in the tooth. Deep Space Nine was in its final season, and Voyager was closer to its end than to its beginning. There was a creeping sense of fatigue and exhaustion.

In theory, this positions Insurrection quite well. After all, the original feature film franchise really came into its own when the characters found themselves forced to confront their own mortality. Star Trek II: The Wrath of Khan breathed new life into the franchise as it forced Kirk to come to terms with his old age, while Star Trek III: The Search for Spock indulged the sense of grown-ups behaving badly in a story that forced Kirk to throw aside his ship and his career in service of an old friend.

Picard’s hairpiece was fooling nobody.

Stories about age and mortality resonate, and so Insurrection has a fairly solid foundation from which to build. There is just one sizable problem. The cast and crew of The Next Generation have no intention of growing old, of wrestling with mortality, of confronting their age. Insurrection is fundamentally a story about rejecting this maturity and this sense of age, of refusing to accept that time takes its toll and denying that old age is best faced with solemn dignity and reflection.

Insurrection is a story about mamboing against the dying of the light.

A familiar dance.

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Star Trek – And the Children Shall Lead (Review)

This July and August, we’re celebrating the release of Star Trek Beyond by taking a look back at the third season of the original Star Trek. Check back every Monday, Wednesday and Friday for the latest update.

Come mothers and fathers
Throughout the land
And don’t criticize
What you can’t understand
Your sons and your daughters
Are beyond your command
Your old road is rapidly agin’
Please get out of the new one if you can’t lend your hand
For the times they are a-changin’.

– Bob Dylan, The Times, They Are A-Changin’, 1964

Either you Gorgan, or you be gone.

Either you Gorgan, or you be gone.

And the Children Shall Lead is a notoriously terrible episode of television.

It is also another reminder that the sixties are coming to an end, and (with them) Star Trek. For a so that is widely considered progressive and utopian, Star Trek often seemed to struggle with its perspective on the various social issues of the sixties. Fans might point to episodes like A Taste of Armageddon or Errand of Mercy as sweeping condemnations of the Vietnam and the Cold War, but they tend to gloss over the patriotic defence of United States foreign policy in episodes like A Private Little War or The Omega Glory.

"I regret to inform you, Captain, that the script is indeed 'that bad'."

“I regret to inform you, Captain, that the script is indeed ‘that bad’.”

Star Trek seemed very strongly divided on the countercultural movement. In many ways, Spock spoke to a generation of young people distanced from their parents and disenfranchised from the status quo, while the franchise imagined a bright future in which people of different colours and creeds worked together. On the other hand, the show was also quite anxious and condescending about the threat counterculture posed to the establishment, as demonstrated in episodes like Operation — Annihilate! or This Side of Paradise.

Although The Way to Eden tends to get treated as the third season’s definitive statement on the hippie movement, And the Children Shall Lead is a much more patronising and reactionary response. It is a fifty-minute public service message about the dangers that radical ideas pose to young minds and why those young minds should never dare to question their elders, who almost certainly know best.

A healthy green glow...

A healthy green glow…

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