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Non-Review Review: The Last Witch Hunter

There are quite a lot of things wrong with The Last Witch Hunter, to the point that it’s almost endearing that the film sends so long setting up a potential sequel. (The Second Last Witch Hunter, perhaps?)

The Last Witch Hunter is a misbegotten mess that feels like the work of five different writers working with five different directors and a surprisingly consistent VFX team. The film is stilted, illogical, clumsy and ill-judged. Indeed, it seems like the production went wrong from the moment it was decided that Vin Diesel would be the perfect actor to convey the enormity and tragedy of immortality. Diesel is a reliable screen presence, with considerable gravitas, but he is not ideally suited to this sort of pathos.

... and carry a big sword...

… and carry a big sword…

The Last Witch Hunter stumbles from half-formed idea to half-formed idea, through a mess of CGI and misjudged direction. There are point where the action can be difficult to follow, whether through the script’s dependence on liberal amounts of exposition or the fast-paced editing that makes it difficult to get a sense of character or location in the midst of all this computer-generated mayhem. There is something frustrating to all this, given the faintest hints of interesting concepts that are smothered in rip-offs of other better films.

The audience might well wish that it really is The Last Witch Hunter.

Any witch way, but loose...

Any witch way, but loose…

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