This January and February, we’ll be finishing up our look at the second season of Star Trek: The Next Generation and moving on to the third year of the show, both recently and lovingly remastered for high definition. Check back daily for the latest review.
“None of it makes any sense, sir,” Riker succinctly states before the credits role on The Royale. The Royale is a decidedly nonsensical episode of Star Trek: The Next Generation, where an away team find themselves trapped inside an atrocious casino melodrama and have to figure out how to return to the ship. The episode is packed with interesting visuals and a bizarre situations, but it never quite comes together in the end.
And, yet, despite the obvious problems, The Royale is intriguing. Visually, it’s one of the most striking and memorable episodes of the show’s first two season. The rotating door to nowhere is a beautifully strange image, and the sight of the Enterprise away team wandering around a twentieth century casino is enough to prevent the episode from ever becoming boring. The Royale isn’t the best constructed episode of the show’s first two years, and it has more than its fair share of problems.
However, it’s also a wonderfully bizarre and adventurous piece of science-fiction, as if Riker has beamed into a cheap imitation of The Twilight Zone. That’s enough to make it well worth a watch.
Filed under: The Next Generation | Tagged: Big Goodbye, Crown, Data, Deanna Troi, doctor, DoctorWho, Earth, Fermat's Last Theorem, god, Hotel Royale, Next Generation, Pond, Royale, Sam Anderson, star trek, Star Trek Next Generation, StarTrek, tardis, Time Squared, Tracy Tormé, William Riker, Worf | Leave a comment »