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Star Trek: Deep Space Nine – Necessary Evil (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

Commence Station Security log. Stardate 47282.5. At the request of Commander Sisko, I will hereafter be recording a daily log of law enforcement affairs. The reason for this exercise is beyond my comprehension, except perhaps that humans have a compulsion to keep records and lists and files. So many, in fact, that they have to invent new ways to store them microscopically, otherwise their records would overrun all known civilisation. My own very adequate memory not being good enough for Starfleet, I am pleased to put my voice to this official record of this day. Everything’s under control. End log.

Necessary Evil continues to deliver on the promise of “things you can’t do anywhere but Star Trek: Deep Space Nine that Michael Piller made at the start of the show’s second season. It’s a genuinely ambitious piece of Star Trek, all the stronger for the fact that it’s idea that could go horribly and spectacularly wrong. Movies like Blade Runner demonstrated that it is possible to blend the aesthetics of science-fiction and film noir, but it seems like a mix that would sit rather uncomfortably in the bright utopian future of Star Trek.

However, Deep Space Nine was never afraid to experiment with its format. This wasn’t always successful, but it did give the show a unique flavour. And when it did work, as it does here, it offered something new and exciting to the franchise’s playbook.

Time for a Changeling...

Time for a Changeling…

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Star Trek: Deep Space Nine – The Circle (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first and second seasons. Check back daily for the latest review or retrospective.

Drama naturally lends itself to a neat three-act structure. At the most basic level, it’s as simple as beginning, middle and end. However, it’s also a format taught in just about every screenwriting course, and it’s even used as the conventional model for those with more innovative approaches. With that in mind, it’s interest that Star Trek has done relatively few three-part stories. The Circle sits in the middle of the first such attempt, in the second season of the second spin-off. The format would not see use again for over a decade, when it would become a feature of the final season of Star Trek to air on television.

Given the franchise is relatively fond of two-parters, it seems strange that there haven’t been more attempts to extend that out an episode. Perhaps the reason is obvious. Of the three acts, the beginning and the end are the most essential. Both come with a certain in-built amount of energy. The first part introduces the problem, while the conclusion deals with it. However, it’s the middle which proves problematic. It’s the point in the story after you’ve set up the conflict, but before you resolve it. Given how much difficulty Star Trek: The Next Generation had with conclusions, imagine how difficult the second part of a three-parter would be.

Even when Star Trek: Enterprise adopted the three-parter format it ran into basic structural difficulties, with a couple feeling like a two-part episode with an additional prologue or epilogue added on. The Circle isn’t a terribly flawed piece of television, but it suffers from the fact that Star Trek has never really tried storytelling in this mode before.

The writing's on the wall...

The writing’s on the wall…

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Star Trek: Deep Space Nine – The Homecoming (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first and second seasons. Check back daily for the latest review or retrospective.

The Homecoming is notable for a number of reasons. It kicks off the franchise’s first three parter. Sure, Family provided a nice epilogue to The Best of the Both Worlds, but The Homecoming, The Circle and The Siege represents the first explicit three-part story in the history of the franchise. Star Trek: Enterprise would develop a fondness for the format in its final season and one of those three-parters (The Forge, The Awakening and Kir’Shara) would owe a conscious debt to this opening trilogy.

It also pretty much sets the tone of season premieres on Star Trek: Deep Space Nine. Star Trek: The Next Generation and Star Trek: Voyager would both display a fondness for bridging their seasons with two-part adventures. The opening episode would air as a season finalé, with the resolution airing as the opening episode of the following season. Deep Space Nine was not so literal minded. While each season premiere was informed by the themes and events of the last season’s closing episode, Deep Space Nine tended to favour opening with multi-part episodes rather than conclusions to narrative hooks.

Rather than wrapping up the threads hinted at in In the Hands of the Prophets, The Homecoming only builds on them. It suggests that the problems and the difficulties facing Bajor won’t magically disappear because ninety minutes of screen time have elapsed.

Dynamic Kira action pose!

Dynamic Kira action pose!

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Star Trek: Deep Space Nine – Duet (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

And here we hit the first truly classic episode of Star Trek: Deep Space Nine. Positioned almost at the very end of what has been a fairly uneven season of television, Duet firmly demonstrates that this spin-off can hold its head tall among the other franchise installments. Duet isn’t just a quintessential Deep Space Nine episode. It isn’t just a classic Star Trek episode. It is an absolutely beautiful piece of allegory, a stunning character study and a probing exploration of collective guilt and responsibility.

J'accuse...

J’accuse…

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Star Trek: Deep Space Nine – The Forsaken (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

Following on directly from If Wishes Were Horses…, The Foresaken combines another bunch of familiar Star Trek clichés into a plot that fells like it has been elsewhere. To be fair, the “malfunctioning computer” plot is a plot that lends itself to a Star Trek setting, and the key is the execution of that most familiar set up. The franchise has done it quite well in the past. I’m fond of Star Trek: The Next Generation‘s foray into the subgenre with Disaster. Even Star Trek: Deep Space Nine would do a number of later episodes working quite well from this starting point – Civil Defense and Starship Down ranking quite highly.

The problem with The Foresaken, then, isn’t the fact that it falls back on a bunch of familiar Star Trek clichés, but it fails to use them to tell an especially compelling story.

Oh, what a world!

Oh, what a world!

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Star Trek: Deep Space Nine – If Wishes Were Horses… (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

And after Progress gives us the most Deep-Space-Nine-y” episode yet, If Wishes Were Horses… offers the most generic Star Trek episode this side of The Passenger. The plot here should be very familiar. Like in Imaginary Friend or Shore Leave, the characters find their imaginations seem to be bringing things to life. Of course, it turns out to be an advanced alien intelligence that really just wants to study our crew, like in The Observer Effect or Scientific Method or even Schism. What I’m getting at here is that there’s really very little in this premise which hasn’t been done before or since on Star Trek, and nothing which wouldn’t feel more at home on Star Trek: The Next Generation or Star Trek: Voyager.

While it’s not as bad as The Passenger or Move Along Home, it is terribly generic and it feels like a waste of an episode in an already truncated season.

If wishes were emus...

If wishes were emus…

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Star Trek: Terok Nor – Night of the Wolves by S.D. Perry & Britta Dennison (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

We’ll be supplementing our coverage of the episodes with some additional materials – mainly novels and comics and films. This is one such entry.

Prequels are a tricky business. Not just because we already know the ending – after all, we love adapting old familiar stories in new ways, and knowing the outcome can easily lend a project an air of grand tragedy or irony. However, the temptation with prequels is to make it all make sense, to tie absolutely everything up in a neat little bow, resolving all the plot threads and removing any hint of ambiguity or mystery from the original work – less of a story in its own right and more of a “fill in the blanks” approach.

James Swallow’s Day of the Vipers occasionally fell into this trap as it offered an account of the Cardassian plot to take control of Bajor, but it managed to offer its own insights and character development – giving us a suitably complex and self-justifying version of Gul Dukat. Night of the Wolves is somewhat less successful at avoiding the same problems, with a plot that appears to have been fashioned by linking off-hand references and back story from various early episodes together.

We get Odo and Kira meeting for the first time; an account of the liberation of Gallitep; a back story for a young Damar; the roots of Natima Lang’s dissatisfaction with the Central Command. None of these threads seem to build to anything insightful or clever, instead playing out predictably – pretty much exactly as we might have imagined them.

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Star Trek: Deep Space Nine – Vortex (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

Something very interesting happens in the second half of Star Trek: Deep Space Nine‘s first season. It seems like the writers and producers are making a conscious effort to develop the show’s characters, themes and the world that these inhabit. Plot threads are hinted at, only to be left dangling. Ideas are broached, and tucked away for another day. Given that Star Trek: The Next Generation waited until the third season to broach serialisation in Sins of the Father, the approach taken here is quite striking.

These three episodes are more notable for what they set up rather than what they actually accomplish on their own terms. These adventures lay groundwork, or at least hint at laying groundwork, that will pay off throughout the show’s extended seven-year run. Okay, not exactly. There are some redundant elements here that never actually pay off, but Vortex, Battle Lines and The Storyteller all play into the show’s bigger story arc, even if it seems the writers aren’t entirely sure what those story arcs are.

It's murky out there...

It’s murky out there…

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Star Trek: Deep Space Nine – Move Along Home (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

And here we hit what is commonly agreed to be the nadir of Star Trek: Deep Space Nine‘s rocky first season. Even the production staff seemed to acknowledge the problems with Move Along Home. Director David Carson conceded that it was “disappointing”, while future writer Ronald D. Moore could help  “wondering if everyone had lost their minds.” And there’s no way of getting around it. Move Along Home is a stinker in virtually every way that counts. It’s messy, contrived, confused, but without the wit to pull off the surreality of the set-up. There are no stakes, and the only way the episode can generate suspense is by lying to the audience.

And yet, despite that, I am actually much fonder of Move Along Home than I am of The Passenger. Don’t get me wrong, I don’t like either very much, but I’m more forgiving of the problems with Move Along Home, which stem from the episode’s ambition. There’s a sense that at least the episode was trying to do something a bit novel, even it backfired spectacularly. If I have to choose between flawed ambition and bland mediocrity, I’ll choose flawed ambition every time. Move Along Home might be a pretty dodgy episode, but at least its less generic than The Passenger.

A piece of the action...

A piece of the action…

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Star Trek: Deep Space Nine – The Passenger (Review)

Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.

And here we hit what amounts to the rock bottom of Star Trek: Deep Space Nine‘s first season. The Passenger and Move Along Home exist as the two weakest stories in this first season, and the point from which Deep Space Nine begins to map a path towards recovery, climaxing in the best final two episodes of any first season in the history of Star Trek. We’re a long way from that, and we seem furthest from it here.

While Move Along Home is a legitimately bad episode, one with flaws that probably should have been spotted in any of the episode’s troubled development history, The Passenger suffers because it is the most bland and generic of the first season Deep Space Nine episodes. It accomplishes nothing, but it feels worse because its ambitions were so low. It’s the kind of story that could easily have been told on any Star Trek show, or any science-fiction series, but with no sense of local colour to give it distinctive flavour.

The Passenger is just as bland as the title makes it sound.

The not-so-good Doctor...

The not-so-good Doctor…

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