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Star Trek: Voyager – Endgame (Review)

Appropriately enough, Star Trek: Voyager ends with a betrayal of itself.

Endgame even frames that betrayal in terms of its own internal logic. The first scene after the teaser finds what remains of the crew attending a tenth anniversary reunion following the successful completion of their mission and their return to Earth. Reginald Barclay, “adopted” member of the family and veteran of Star Trek: The Next Generation, offers a toast. “Twenty three years together made you a family, one I’m proud to have been adopted by. Let’s raise our glasses to the journey.” The room toasts, “To the journey.”

Toast of the town…

This is first point of betrayal. Her glass raised, Admiral Janeway suggests a modification of the toast. “And to those who aren’t here to celebrate it with us.” It is a fair toast given how many crew members Janeway had lost over the course of the journey. However, it also suggests the central thesis of Endgame, which is itself the central thesis of Voyager. It was never really about the journey, despite what any of the crew might say at any given point in the show’s run. It was never about the time spent together, or the family forged. It was never even about the people.

It was about getting home. It was about completing the journey. It was about reaching the end point at the designated time. The journey, the adventure, the exploration; these were never the focus. All that potential, all that possibility, was squandered. Endgame is the story of how Admiral Janeway erases sixteen years of exploration, sixteen years of growth, sixteen years of character development. Admiral Janeway does that so that Voyager can complete its journey after the designated seven years, the expected one-hundred-and-seventy-eight episodes.

Living with herself…

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