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Infinite Crisis: Villains United (Review)

This month I’m taking a look at DC’s massive “Infinite Crisis” Event. Although it was all published in one massive omnibus, I’ll be breaking down the lead-in to the series to tackle each thread individually, culminating in a review of the event itself. Check back for more.

I have to admit that, as a rule, I have a great deal of respect for DC’s massive event-related tie-ins. Rather than typically offering expanded or deleted scenes from the main crossover, the tie-ins to their gigantic crossovers will frequently serve as prologues or epilogues to new concepts and relaunches. With Final Crisis, for example, Legion of Three Worlds served as prelude to a rebooted Legion of Superheroes and Rogues’ Revenge offered something of a hint of Geoff Johns’ return to The Flash. Infinite Crisis: Villains United is no different. While nominally the story of evil Alexander Luthor Jr.’s evil Secret Society, it’s actually something of a stealth pilot for Gail Simone’s Secret Six, introducing the characters and the concepts that would define the series.

Just an average day at the House of Secrets…

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