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Star Trek: Enterprise – Sleeping Dogs (Review)

Next year, Star Trek is fifty years old. We have some special stuff planned for that, but – in the meantime – we’re reviewing all of Star Trek: Enterprise this year as something of a prequel to that anniversary. This January, we’re doing the first season. Check back daily for the latest review.

There’s really very little to say about Sleeping Dogs. It’s not particularly good, it’s not particularly bad. Like Civilisation before it, it’s an episode of Star Trek constructed to a familiar formula. The ship in question answers a distress call from an alien ship. Our crew attempts a rescue mission, during which the away team end up stranded. Meanwhile, our captain tries to figure out how to communicate with an alien from a radically different culture, eventually coming to realise that he must address them on their terms.

These are all stock elements, and they are mixed into Sleeping Dogs with a minimum of fuss. The only real kink in Sleeping Dogs is that the aliens in question are Klingons. However, we’ve spent so much time with Klingons in the various other Star Trek spin-off shows that using them as a light seasoning in a fairly stock Star Trek plot doesn’t make for a particularly appetising combination.

Again with the Klingons...

Again with the Klingons…

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