Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first and second seasons. Check back daily for the latest review or retrospective.
It’s been a while since we’ve had a fairly generic “could have happened on any Star Trek“ episode of Deep Space Nine. So it’s a lot easier to forgive Armageddon Game its simplicity and lack of nuance. This isn’t a story specific to Deep Space Nine. The basic concept could – rather easily – have been tailored to fit Star Trek: The Next Generation or even Star Trek: Voyager, with two crew members on the run for their lives on an alien world.
Armageddon Game is another story idea from Morgan Grendel, a writer who tends towards extremes. The Inner Light remains one of the best episodes of Star Trek ever produced. The Passenger ranks among the worst episodes of Deep Space Nine ever to make it to the screen. Armageddon Game sits somewhere in the middle.
Filed under: Deep Space Nine | Tagged: Armageddon Game, Bajoran, Bashir, deep space nine, games, Ira Steven Behr, Julian Bashir, O'BRIEN, science fiction, Star Trek Games, Star Trek Next Generation, star trek: deep space nine, StarTrek, video games | Leave a comment »
























