This month I’m taking a look at DC’s massive “Infinite Crisis” Event. Although it was all published in one massive omnibus, I’ll be breaking down the lead-in to the series to tackle each thread individually, culminating in a review of the event itself. Check back for more.
Infinite Crisis is a fantastic concept with a somewhat muddled execution. The idea of reflecting on the way the DC Universe has evolved since Crisis on Infinite Earths is a fascinating hook for an event miniseries, and writer Geoff Johns does an effective job of exploring how times have changed. However, the original Crisis on Infinite Earths had a tendency to seem too vast and too all-encompassing for its own good, randomly jumping between a cast of hundreds lost in a maelstrom. Given that Marv Wolfman had twelve issues to tell that story, and still occasionally ended up a little confused, it seems a little unfair for Geoff Johns to attempt a similar effort in only seven issues.
There are times when Infinite Crisis feels less like one cohesive story and more like a series of vignettes based around a theme. That doesn’t mean there isn’t a lot of interesting stuff going on here – or that Johns doesn’t have something compelling to say about modern superhero comics – it just means that Infinite Crisis is a bit of a mess. A bold and ambitious mess, but a mess nevertheless.
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