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“Stay Out of the Light”: The Black-and-White Morality of “Raiders of the Lost Ark”…

This August, the podcast that I co-host, The 250, is doing a season looking at all four Indiana Jones films as part of our “Indiana Summer.” Last week, we looked at Raiders of the Lost Ark, and I had some thoughts on the film.

Raiders of the Lost Ark is a film of stark contrasts.

This is true in a very literal sense. Director Steven Spielberg and producer George Lucas had envisaged the film as a loving homage to classic black-and-white film serials, so it only makes sense that cinematographer Douglas Slocombe would populate the film with shadows and silhouettes. Spielberg has talked about wanting “a much moodier, almost neo-Brechtian style of light and shadow for this film”, and it’s notable that the lead character’s costume design was intended to be “immediately recognisable in silhouette.”

While Raiders of the Lost Ark is a visually rich film saturated in deep colours and strong images, it is also a movie obsessed with light and shadow. Indiana Jones is first introduced literally stepping out of the shadows. “Stay out of the light,” he warns a companion during the film’s opening scenes. Many of the film’s most striking images – like Jones visiting an old flame or workers toiling in the desert – are shot to make use of shadow and silhouette.

After all, much has been made of Steven Soderbergh’s Raiders, an experimental edit of the movie that strips out all sound and colour to repurpose Raiders of the Lost Ark as a black-and-white silent film. Soderbergh did this in an effort to force the audience to “watch this movie and think only about staging”, drawing attention to how carefully constructed Raiders of the Lost Ark was as a piece of film. After all, the movie is arguably as pure a cinematic rollercoaster as ever existed, a triumph of pure filmmaking.

However, there’s something revealing in this sharp contrast – in the clear boundaries that Raiders of the Lost Ark draws between light and darkness in its cinematic storytelling. At its core, Raiders of the Lost Ark is a movie about good and evil at work in the world, and the movie is anchored in the belief that good will prevail and evil will be judged. It’s a fascinating film, one that provides an interesting contrast with Steven Spielberg’s later work at the turn of the millennium on projects like A.I. Artificial Intelligence, Minority Report, Munich and even Indiana Jones and the Kingdom of the Crystal Skull.

Raiders of the Lost Ark is a striking piece of cinematic mythmaking, one that feels very true to its time and one firmly anchored in its director’s sensibility.

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New Escapist Column! On “Raiders of the Lost Ark” as a Theme Park Ride and a Cinematic Marvel…

I published a new In the Frame piece at The Escapist this evening. Given that Raiders of the Lost Ark turned forty years old this summer, it seemed like a good opportunity to take a look back at Steven Spielberg’s defining summer blockbuster.

In particular, Raiders of the Lost Ark is proof that it is possible for a “theme park ride” of a summer blockbuster to also function as a distillation of cinema. Everything in Raiders of the Lost Ark moves with singular purpose towards the same goal. It is a visceral and impressive technical accomplishment, but the craft involved in works in service of big ideas about the power of imagery and iconography. Form and function are indistinguishable, what the film is about becoming inseparable from how it is about it. Raiders of the Lost Ark is a triumph of filmmaking.

You can read the piece here, or click the picture below.