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Star Trek: Voyager – Deadlock (Review)

This February and March, we’re taking a look at the 1995 to 1996 season of Star Trek, including Star Trek: Deep Space Nine and Star Trek: Voyager. Check back daily for the latest review.

In some ways, Deadlock is Star Trek: Voyager‘s original sin.

Of course, Deadlock is good. It is really good. It is a well-constructed piece of television that moves with an incredible momentum; it gathers speed and builds towards a suitably epic finalé. In many ways, Deadlock is one of the strongest episodes from the first two seasons of Voyager. There is a credible argument to be made that Deadlock belongs on any list of “best Voyager episodes ever”, thanks to the potent combination of Brannon Braga’s high-concept script and David Livingston’s dynamic direction.

Janeway²...

Janeway²…

At the same time, it is hard not to look at Deadlock in retrospect and see the shape of things to come. It is, perhaps, the ultimate “reset” button episode; it provides a clear template for later “blow up Voyager and kill Janeway” episodes like Year of Hell or Timeless. The trick works very well once; it loses any real impact when it is repeated several times over the course of the show’s run. More than that, the episode feels somewhat generic. Due to the nature of the high-concept premise, there is little room for detail specific to Voyager.

It seems that the end of the second season set the course for the next five years of Voyager. The production team had tried to tell an experimental story specific to Voyager with Investigations, only to fail spectacularly; it would be the last time that the show attempted anything so bold. In contrast, the production team managed to construct a fantastic episode around a generic premise in Deadlock, perhaps indicating that the future of the show lay in that direction. It is easy to see why that production team opted for safe and generic ahead of ambitious and experimental.

Ghost stories...

Ghost stories…

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