Star Trek: Deep Space Nine is twenty years old this year. To celebrate, I’m taking a look at the first season. Check back daily for the latest review or retrospective.
And here we hit what amounts to the rock bottom of Star Trek: Deep Space Nine‘s first season. The Passenger and Move Along Home exist as the two weakest stories in this first season, and the point from which Deep Space Nine begins to map a path towards recovery, climaxing in the best final two episodes of any first season in the history of Star Trek. We’re a long way from that, and we seem furthest from it here.
While Move Along Home is a legitimately bad episode, one with flaws that probably should have been spotted in any of the episode’s troubled development history, The Passenger suffers because it is the most bland and generic of the first season Deep Space Nine episodes. It accomplishes nothing, but it feels worse because its ambitions were so low. It’s the kind of story that could easily have been told on any Star Trek show, or any science-fiction series, but with no sense of local colour to give it distinctive flavour.
The Passenger is just as bland as the title makes it sound.
Filed under: Deep Space Nine | Tagged: Bashir, Benjamin Sisko, deep space nine, Eddington, games, Ira Steven Behr, Julian Bashir, Kira, Kira Nerys, Nana Visitor, Next Generation, Odo, Quark, ronald d. moore, Sisko, Space Combat, star trek, Star Trek Games, star trek: deep space nine, star trek: enterprise, star trek: the next generation, Starfleet, StarTrek, video games | 7 Comments »




















