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The X-Files – Ghost in the Machine (Review)

I like Ghost in the Machine more than I really should. I mean, I know it’s a mess. The plotting is uninspired. The characters are thin. There’s a last minute link to the show’s overall conspiracy arc thrown in to compensate for the fact that plugging a device into a USB socket is hardly the most thrilling of climaxes. And yet, despite that, I think there’s an endearing weirdness to Ghost in the Machine that appeals to me.

It’s an AI story that has clearly written by a team who (by their own admission) know nothing about computers, and so there’s an almost ethereal quality to the whole thing – Mark Snow’s looping electronic score, the sparse theatrical set design of the COS mainframe, and director Jerrold Freedman’s obvious affection for Dutch angles all contribute to the sense that something rather strange is happening at the very edge of the frame.

Watch out...

Watch out…

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