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Star Trek: Enterprise – Two Days and Two Nights (Review)

Next year, Star Trek is fifty years old. We have some special stuff planned for that, but – in the meantime – we’re reviewing all of Star Trek: Enterprise this year as something of a prequel to that anniversary. This January, we’re doing the first season. Check back daily for the latest review.

To be fair to Two Days and Two Nights, the episode itself isn’t a bad idea.

The stronger episodes of the first season have been those willing to allow the cast a bit of room to define their characters, luxuriating in the human side of mankind’s first real adventure to the stars. Episodes like Breaking the IceCold Front and Shuttlepod One were all built around character moments and interactions, featuring relaxed plotting that left room for the cast to develop their roles.

"So I'm coolin' at a bar, and I'm lookin' for some action.  But like Mike Jagger said, I can't get no satisfaction."

“So I’m coolin’ at a bar, and I’m lookin’ for some action.
But like Mike Jagger said, I can’t get no satisfaction.”

In theory, Two Days and Two Nights does the same thing. Essentially a “holiday episode”, the show features the senior staff of the Enterprise taking two days of vacation time on the surface of Risa. A series of loosely-connected adventures ensue, following members of the main cast as they try to take a break from it all. No points for guessing that very few members of the crew actually get the relaxing vacation they had hoped for.

The problem is that the plot threads all feel a little tired and awkward, coalescing into a Star Trek comedy episode that simply isn’t funny.

It all falls down...

It all falls down…

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