This May and June, we’re taking a trip back in time to review the fifth season of The X-Files and the second season of Millennium.
At the end of its fifth season, with the release of The X-Files: Fight the Future looming large, it was the perfect time to cash in the popularity of The X-Files. The show had already branded comic books and music albums, so an honest-to-goodness video game was the next logical step. The X-Files Game was released at the end of May 1998, right between the broadcast of The End and the theatrical release of Fight the Future. Fans who could not wait three weeks to see the big budget feature film would have the game to keep them occupied.
To be fair, The X-Files Game was not the first digital project to cash in on the success of The X-Files. Unrestricted Access had been released over a year earlier – a database of information relating to the show that could be read in Internet Explorer 4. Spanning seven discs, The X-Files Game was a much more ambitious project, a series of live-action sequences stitched together to form an interactive video game narrative. However, the game suffers from a somewhat repetitive design and the fact that, while it tries to emulate the look and feel of the show, it simply can’t.
Filed under: The X-Files | Tagged: chris carter, continuity, fight the future, greg roach, interactive, storytelling, the end, the x-files, the x-files game | 2 Comments »


















